If you get a boost weapon, keep it. About halfway through the track you will see a corner with a bit missing off the fence. Use the boost weapon and drive through the window. Use this if you want to cut that corner. Also, Aka Aka, Uka Uka, or Emperor Velo will work.
Clockwork Wumpa: Shortcut
Get past the gears that splatter you if you get too close. When you go in the clock tower, do not turn left. Instead, go straight, jump on the gear, then follow the rest of the gears. This helps when you are trying to defeat N. Tropy's ghost.
Deep Sea Driving: Shortcut
During this track you will reach three boosts in a row. On the third boost, jump to the right. You should land on a platform. Use this if you want to cut that corner.
Accomplish the following tasks to unlock the corresponding FMV sequence at the "Extras" menu:
Krunk Loses movie: Get one key.
Nash Loses movie: Get two keys.
Norm Loses movie: Get three keys.
Geary Loses movie: Get four keys.
Losing to Velo movie: Get four keys.
Challenging Velo movie: Get four keys.
Defeat Velo without 100% movie: Get four keys.
Defeat Velo with 100% movie: Four keys, thirteen Relics, one Scepter.
Challenging Krunk movie: Win three trophies.
Challenging Nash movie: Win six trophies.
Challenging Norm movie: Win nine trophies.
Challenging Geary movie: Win twelve trophies.
Finish in first place in all sixteen races in adventure mode. This includes the four Boss races as well as the twelve normal races. You will then be challenged by Velo to a race on the Hyper Spaceway track, which will now become unlocked in the other modes.
After the boosts with the fire part, you will go through a warp and exit in a mountainous region. After a few jumps, move to the left side of the ledge. Before the last jump, turn sharply to the right. You will drive off a ramp that will take you to the next part. Be sure to use jump boosts or you will not make it.
Inferno Island: Token letter
To get the CNK token letter that you see in the air during this race, after you have gone over the first bridge, find an opening between the end of the bridge and the wall. Drive into the water closest to the wall and you should end up on top.
About halfway through the track you will see a piece of hanging track on the left. Go directly next to it and hold R. Make sure your car goes on the track. This is useful in time trial mode, as there are a few boxes up there.
Jungle Boogie: Token letter
During the race you will see a track with a fence in the air. Use the hill to jump on it. There is a CNK token letter up there.
Jump over the fence with the arrow over it.
Get two Scepters.
Challenging Krunk: Win three trophies.
Krunk Loses: Get one key.
Challenging Nash: Win six trophies.
Nash Loses: Get two keys.
Challenging Norm: Win nine trophies.
Norm Loses: Get three keys.
Challenging Geary: Win twelve trophies.
Geary Loses: Get four keys.
Challenging Velo: Get four keys.
Losing to Velo: Get four keys.
Defeat Velo without 100%: Get four keys.
Defeat Velo with 100%: Get four keys, thirteen Relics, and one Scepter.
Challenging Krunk: Win three trophies.
Krunk Loses: Get one key.
Challenging Nash: Win six trophies.
Nash Loses: Get two keys.
Challenging Norm: Win nine trophies.
Norm Loses: Get three keys.
Challenging Geary: Win twelve trophies.
Geary Loses: Get four keys.
Challenging Velo: Get four keys.
Losing to Velo: Get four keys.
Defeat Velo without 100 %: Get four keys.
Defeat Velo with 100 %: Get four keys, have 13 relics, and one Scepter.
Complete the tasks listed to unlock the corresponding characters:
Dingodile: Win the Red Gem Cup.
Fake Crash: In Adventure Mode, do 50 consecutive boosts with the evil team.
N. Tropy: Beat all of the N. Tropy Ghosts in Time Trial Mode.
Polar: Win the Blue Gem Cup.
Pura: In Adventure Mode, do 50 consecutive boosts with the Bandicoot team.
Zam: Win the Purple Gem Cup.
Zem: Win the Green Gem Cup.
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