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2 D7EE-A766 Start on level 2-1 3 D0EE-A766 Start on level 3-1 4 D9EE-A766 Start on level 4-1 5 D1EE-A766 Start on level 5-1 6 D5EE-A766 Start on level 5-2 7 D6EE-A766 Start on level 5-3 8 DBEE-A766 Start on level 6-1 9 DCEE-A766 Start on level 6-2 10 EEB5-6404 + EEB5-64A4 Start with full health bar on Standard level 11 EEB5-6704 + EEB5-67A4 Start with full health bar on Novice level 12 EEB6-6D04 + EEB6-6DA4 Start with full health bar on Advanced level 13 EEB6-6F04 + EEB6-6FA4 Start with full health bar on Expert level 14 DB8F-AD9D Start with up to 9 lives on Options screen (selecting downward from 1 goes to 6) 15 F38F-AD2D Start with up to 30 continues on Options screen (selecting downward from 0 goes to 3) 16 C286-A70D Infinite lives 17 3CEA-67D8 Infinite continues 18 C236-0DDD No damage taken from punches 19 C238-0FDD No damage taken from jumping attacks, tail attacks, rushes 20 DF83-64AF Disc power-ups give 1 disc instead of 6 (handicap) 21 D783-64AF Disc power-ups give 3 discs 22 DC83-64AF Disc power-ups give 10 discs 23 FB83-64AF Disc power-ups give 25 discs 24 DF8E-6D6F Spear power-ups give 1 spear instead of 6 25 D78E-6D6F Spear power-ups give 3 spears 26 DC8E-6D6F Spear power-ups give 10 spears 27 FB8E-6D6F Spear power-ups give 25 spears 28 EDCA-0DD4 Spear and disc power-ups last until end of level (can't pick up other power-ups) 29 C282-6FDF Rhynth meat doesn't add to your maximum health 30 D08A-6F6F Rhynth meat adds 1/2 as much to maximum health (handicap) 31 FD8A-6F6F Rhynth meat adds 2x as much to maximum health 32 4D8A-6F6F Rhynth meat adds 4x as much to maximum health 33 DD82-67DF Rhynth meat adds nothing to your current health 34 D082-67DF Rhynth meat adds half as much to current health 35 FD82-67DF Rhynth meat adds 2x as much to current health 36 4D82-67DF Rhynth meat adds 4x as much to current health 37 C28D-A40F Ptera meat doesn't heal 38 1D8D-A7AF Blue bottles don't heal at all 39 3C8F-A76F Blue bottles heal 1/2 of your health instead of 1/4 40 DD84-A4DF Blue bottles heal completely 41 DFB1-A4D7 Light laser can be fired instantly 42 F6B1-A707 Medium laser is fired above 3rd line instead of 2nd 43 D9B5-ADD7 Medium laser can be fired above 1st line 44 DCB1-A4A7 Medium laser can be fired below 1st line--eliminates light laser 45 F6B5-AF07 No damage is taken from using heavy laser 46 DFB5-AD67 Heavy laser can be fired above 2nd line--eliminates medium laser 47 F6B5-AD67 Heavy laser can be fired above 3rd line (without waiting for bar to change color)
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