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Hero Siege

Cheats, Tips, Secrets & Walkthroughs for Hero Siege on Android

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Hero Siege Cheats


There are three possible final Bosses in Act 4. Ramses II is the elite version and only has a 1% chance of appearing. It has golden health bars and is extra large. If it does not spawn, pause the level, quit, and restart.

Hits after a Boss has died will count towards the achievement. Increase your attack speed has high as possible, through items, potions, stat boosts, and active skills. This works well for a Pirate. Then, try to full combo a Boss to death. Because a Boss will always take the same number of hits to kill, regardless of the speed at which you fire, save all of the attack speed boosts for when the Boss is in its final death animation. This seems to last longer on the end of act Bosses, making them a better choice to earn this achievement. Once you have used any attack speed boost potions or active skills available, shoot the "dying" Boss as many times as possible before it explodes. With luck, your combo will exceed 300 hits, especially if you already had a large combo before the Boss died. This works best on your second or third playthrough, especially under the Nightmare or Hell difficulty settings where the Bosses have substantially more health. This will allow you to get a higher combo before they die and increase the probability of earning the achievement.

Max out Cannonball with 30 points after spending the rest of your points in other skills. Consider putting extra points into Bomb Throw. It allows you to throw three expanding rings of bombs around the pirate. The X Marks the Spot skill is also useful. You can set the trap on the pentagram from which the Boss spawns whenever that skill is off cooldown. The traps stack, and can instantly kill the Boss. Also fill the Explosive Bullets skill to increase your damage.

Spend skill points into making the homing missile passive. The damage this will give is massive, especially if you increase the proc rate to the maximum. This also allows you hit "ranged resistance" enemies. You can put a few points other skills as they become available, but always focus on making the homing missile passive. You also have to ensure that the homing missiles fire frequently. To do this, Agility is required. Spend almost all normal skill points into that stat. Use gold to add a little health to your character. When leveling, spend almost all of those stat points into Agility. For stat points earned with gold, spend them evenly between Agility and Stamina. In battle, stay as far away from enemies as possible. The homing missiles will kill them as long as your target is somewhere onscreen. Hold [Fire] and dodging everything. Later in the game, always note the angles in which Parasects can fire to avoid an instant death. Place a turret next to Bosses before they spawn. This will keep any melee-style Boss occupied and allow you to range it with missiles and arrows.

This will require some time. Use the Pirate because her shots go through multiple bushes and are ranged.

Collect Jefre's Subscription and Demon Sheep in order to make the next portal take you to the secret Sheep level. Luck is required in order to get both items in the same run. Enter all shopping locations, dungeons, and crypts to get as many items as possible. Also, playing under the higher difficulties will increase the waves that appear before Bosses.

The final Boss in Act 2 can either be the Grim Reaper, Soul Harvester, or Death. There is only a 1% chance that it will be Death. When the boss spawns, if is not Death just keep restarting until he appears.

There are three possible final Bosses in Act 5. Gaforashyu is the elite version and only has a 1% chance of appearing. It has golden health bars and is extra large. If it does not spawn, pause the level, quit, and restart.

There are three possible final Bosses in Act 1. Gurag is the elite version and only has a 1% chance of appearing. It has golden health bars and is extra large. If it does not spawn, pause the level, quit, and restart.

You must fight against the rare tier 3 version of Son of Lucifer. When the boss appears, if it is not the special tier 3, restart. You will not lose any items, and will begin at full health. Repeat the process until the larger extra health shining version appears. Note: Sometimes you will have to replay a portion of the dungeon, but this allows you to restock potions, stats, and items.

During Act 1, usually in the second or third arena, there will be statues and levers present that necessary to earn this achievement. Within such levels, there are four levers scattered around, usually spaced from each other but sometimes in a cluster. Shoot all four levers to activate the statues on the level. Then, move next to a statue and trigger the lighting defense that they shoot at nearby enemies.


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