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Universe at War: Earth Assault

Cheats, Tips, Secrets & Walkthroughs for Universe at War: Earth Assault on Xbox 360

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Universe at War: Earth Assault Cheats



Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

This strategy is quite risky and will be very costly. It is best executed after the second or third mission when you have at least one Energy Magnet (critical) and a Key Inspiration. This strategy involves building up an army in Global mode and then rushing in all of your units for a full front assault on the enemy Origin Core, Glyph Carvers, and any other mission-critical units (Reaper/Detection Drones, Walkers, etc.) While this will not likely destroy the entire force instantly, it will allow you to build a base without worrying about any attacks or enemy reinforcements. Before starting the mission, make sure to completely reach the unit cap in Global mode (for example, use Skylords mixed with Peacebringers due to their sheer power). When starting the mission, immediately create a save. Next, find the Hierarchy base. Once you know its position, revert to your saved game and bring your Dropship close to the base. Make sure it is close enough where your units only have to walk a few feet but not so that they are attacked the moment they hit the ground. Order all your units to attack the Origin Core. Once that is done, move onto the Glyph Cavers. Chances are that if you have made it here quickly, the Glyph Carvers should only still be summoning the first Reaper Drones and have not begun with the walkers. The next move is up to you -- either chase the drones/walkers or return to base and attack later. The only important objective is that the Glyph Carvers and Origin Core are gone. Note: Move fast, do not hesitate, and do not allow your enemy to build. It is not a bad idea to have Architects at work with a base to fall back on in case of a failed assault and you do not want to restart. Casualties are also going to be high. Most to all of your units will be destroyed, but their cost will be offset by both the Energy Magnet(s) and the fact that your enemy will have no base or reinforcements to summon thus allowing you to build a new army from the battlefield or the Globe.

At the begining of the game build up enought troops for 3 bases (hiearchy)

reapers: 4-5
glyph carver: 8
walkers: 2
monolith: 1-2

and 1 hero for each base. when you have enough troops, send 2 of the reapers, 3 glyph carvers and one walker as an escort, a few tanks would be good as well. move to an area far away from your starting base and build a new one there, then go back to the starting base and move your second groop of troops to another location (leave enough for starting base) position the new bases at the far edges of the map, this should create a large triangle in which you can ambush the enemy from 3 sides. dont forget to build up another army and additional resources for your other bases.

When you are on Novus and want to hit the enemy head on, get a inverter and set him to the shield mode by going on its abilities. Get as many of your troops of any kind in the shield and move towards their base. Have them attack. When the enemy is in range stop everyone and attack, keeping them inside the shield. They will be fine. The inverter will get destroyed unless you bring ten Constructers and heal him.


AchievementHow to unlock

Purchase Spying for two territories. Have your leader attack a territory. Immediately before the leader touches it, click the option to spy on that location (making sure you have two spying abilities). Intentionally lose the battle to get a preview of the entire territory, including the base and heroes located there.


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