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Cheating Dome presents Cheats & Hints for Elder Scrolls V: Skyrim, The running on Xbox 360
This trick requires dragons roaming around and being far enough in the Dark Brotherhood to have Shadowmere. When you find where a dragon is located, Fast Travel there so Shadowmere can be with you. Start the battle with the dragon. Do not worry when the dragon goes after Shadowmere, as Shadowmere is invincible and will fight and eventually will kill the dragon for you. Use the Bound Swords spell as described above and it will have the same outcome. Go to the village named "Riverwood" and find a house called "Alvor & Sigrid's House". Inside is a man named Hadvar. Rest until it is after 8 a.m. so that Alvor leaves the house. Sigrid and the young girl should remain downstairs and Hadvar will be upstairs. If he is not, just wait and he will come upstairs. Save the game before the next part in case something goes wrong. Equip your strongest sword or weapon that you want improved skill for, and sneak behind him until he cannot see you. Do a heavy strike and he will stumble to the floor. When he gets up will have no knowledge that you hit him. He also never dies, so it can be done indefinitely. Repeat the process to level up as much as desired. This will also maximize your Sneak skill, and whatever weapon type you are using. At the beginning of the game, when you reach to the first town of Riverwood start chopping wood and find the man named Hod. He usually stands at the top of the sawmill during the day. He will pay you for "all the wood you can carry" as he puts it. However, there is no limit to how much you can make buy chopping wood and selling it to him. He never runs out of gold like the merchants. Chop and sell wood to him until you have as much gold as desired. After completing Boethiah's daedric quest, you are rewarded with the Ebony Mail artifact. In addition to being to move more silently, the armor gives you a constant 5 point poison damage effect for enemies that get too close.
While traversing any dungeon, or any areas with doors for that matter, instead of sneaking around and silently taking out opponents, get their attention and run into any room that has a door. In their pursuit of you, your opponent will give chase all the way up to the door, and will remain on the other side.
It might take a minute or so, but the 5 points of poison damage will wear your enemy down through the door and kill them. They might open the door once or twice themselves, but just shut it again and stand close to the door. Note: this requires a Soul Trap weapon and access to a smithy and arcane enchanter. First, purchase equal amounts of Iron Ingots, Leather Strips and Petty Soul Gems. Fill the Petty Soul Gems (by killing with the Soul Trap weapon), then go to a smithy. Create as many Iron Daggers as possible, then go to an arcane enchanter (there is one in Dragonsreach). Enchant all the daggers with the Petty Soul Gems (disenchant the Soul Trap weapon if reqiored). Go to a shop and sell the daggers. Depending on your barter skill, you will get about 170 gold per dagger in profit, and should level up a fair amount. Note: Smithy every three or four daggers; enchant every one or two daggers early on. This takes a bit of time to set up, but once done provides as much gold as desired. It requires the following:
1. Five Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from mammoths or bought.
2. Fortify Alchemy Enchantment.
3. Helmet, gloves/bracers, two rings, and a necklace
4. The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic Spadetails, Salt Piles. The fish can be obtained easily by swimming around Goldenglow Estate near Riften. Collect as many of these as you can, at least ten to fifteen of each ingredient.
5. Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap, Hagraven Claw, Blue Butterfly Wing.
Start by enchanting your helmet, gloves, one of the rings, and the necklace with Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is at 100 with five perks in Enchanter. Equip the newly fortified equipment. Go to an alchemy lab and create a potion of Fortify Restoration. Exit and drink the potion. Without exiting the menu, go to "Apparel", unequip, then re-equip the gear. Then, create another Fortify Restoration potion. Drink it, unequip, and re-equip the gear until you can craft very strong Fortify Restorations (in the millions of percent). If you go too high the potions will start getting negative numbers. Do not drink those or the game will glitch. When you are satisfied with the strength of your potions, drink one, then craft a Fortify Enchanting potion. Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the remaining ring with Fortify Alchemy. This negates the need to repeat this process. Then, go to any apothecary and buy a Giants Toe and some Wheat. Wearing your ring craft, a potion using these two ingredients. You should get a massive increase in Alchemy. It will be worth hundreds of thousands of Septim. No merchant has that kind of money, however sell it for whatever they have and your Speech will rise to 100. If not, make another potion and repeat. After your Speech is leveled, add perks until you get to the "Invest" perk. Go to the Riverwood trader and invest in him. Go outside and wait 48 hours. Return, and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside, and wait 48 hours. Return and sell him a potion to get all his gold. Repeat this as many times as desired. It is possible to make over 100,000 Septim in ten minutes work in exchange for the cost of making the potions. Go to jail in riften and unlock your cell door. Directly across from your cell is a guy named black-briar, you can pickpocket him even after hes caught you. Pickpocket all of his stuff then place it back into his inventory and pickpocket it all again. you can do this indefinitely. Go to High Hrothgar. Go out the door to the area where you are taught the Whirlwind Sprint. Once you get outside, go to the right. You will soon find a small staircase that goes up to show that looks like a blizzard of some kind. Go forward just enough to start getting hurt by it and begin using the Healing spell. Your health will go down slowly because you are using the healing spell, but you will also gain experience. This is better than fighting an enemy and leveling up your experience because you can control how much danger you are taking by simply walking backwards. This process will require a bit of coinage, and the more money you have the better. Once you have a vast fortune, go to every town and visit each blacksmith. Buy all their Iron Ignots and Leather. Once you visit the last blacksmith, turn your leather into Leather Strips and make Iron Daggers at the forge. Continuously make Iron Daggers and your Blacksmithing will eventually reach 100. You can also try the dagger process with steel, but iron is cheaper. If you do not want to waste more money on iron, just make Leather Bracers. It is a slower process, but is still effective.
With about 5,000 gold, start in Whiterun and buy all of the Leather Strips and Iron Ingots from both blacksmiths (the one at the entrance and one at Skyforge if joined the companions). Forge Iron Daggers until you run out of materials. Fast Travel to Solitude (or Carriage Ride if not discovered) and do the same thing there with the Solitude blacksmith. Fast Travel back to Whiterun and both blacksmiths will have replenished their supplies of Iron Ingots and Leather Strips. With about 5,000 gold and selling the daggers, you can upgrade Smithing from level 26 to level 100 in about one or two hours and have full dragon gear. You do not have to worry about not increasing your other stats, as you can just save perks and use them whenever. At the beginning in Helgen's Keep, you will encounter a sleeping bear. Your guide states that you can either sneak past it or kill it. Just off to the left of where your guide stops is a small rock pile. Go to the back side of it, and you can sneak in the crevice there and remain hidden from the bear. Keep sneaking at the rock and your skill will increase. You can do this for as desired, because the bear only moves if it detects you. To make sure you are in a good location, sneak for a short time, then check your Sneak skill to see if it is rising. If not, move slightly closer to the bear and keep trying.
Note: This trick will also help you gain weapon experience. While doing the Molag Bal quest, and after you save the priest, go to the shrine. When he gets trapped in the cage, crouch behind him and hit him with the weapon of your choice. Note: Spells may also work too. He will heal quite fast, and he is invincible until he submits and you are forced to kill him for the Daedric lord. Note: Using spells will turn it into a real fight and your follower may become aggressive. However, it can still raise your Destruction level.
Note: This trick will also help you gain one handed weapon experience. When you reach the part in the tutorial where you choose to enter the keep with either Hadvar or Ralof, choose Hadvar. When you are told to take the armor from the chest, do not. Instead, take one of the swords hanging from the wall and sneak up behind Hadvar, who should be facing the gate blocking your way. While in sneak mode and undetected, hit him with your sword. This should grant a 3x bonus to your damage as it is a sneak attack, and will add a great deal to your sneaking skill. Walk away, then creep back up on him to perform another attack. After reaching about level 30 in Sneak, you can simply remain crouched behind him and hit him about every 7 seconds for a sneak attack bonus. In a relatively short time you can maximize your Sneak skill, while also increasing your one handed weapon skill. To raise your one handed weapon skill faster, stand behind him while not in sneak mode and constantly bash him. When his health runs out and he falls to the floor, allow him to stand up before hitting him again. You could, after maxing both sneak and one handed, exit the tutorial near level 40. Note: Wait until your armor and weapons are of a higher grade before entering the level up menu or the enemies will be much tougher than you. When you can reach the Greybeards at High Hrothgar you can level up your sneak skill in a very easy way. All you have to do is sneak behind one of the Greybeards and wait untill you become undetected. Then all you have to do is attack them and then repeat the Greybeards will not attack you in anyway and this is not a crime. You can use a weapon but you have the risk of killing them it works fine while unarmed. Go to the town of Riften and locate the Black Briar Meadery. Ask the Dark Elf at the counter about the Black Briar women, and choose the "Persuade" option. He will answer your question, and you should receive a level in Speechcraft. Note: You must have Speechcraft at about 25 in order to persuade him, and it may require several attempts to receive a level as your Speechcraft increases. There is no limit to the number of times you may do this. When the Blades ask you to kill Parthanax, approach him to check if he is on the stone wall perfectly. Attack him with any weapon (destruction magic also works) you wish to increase. If he dies, restart and try again. If done correctly, he will just take the hits then fly up and back down. He never dies and you will not get any bounties for attacking him. Every time you go to a forge, make sure to talk to the person in charge of it, and buy all the iron ingot and leather or leather strips they are selling. Then, make as many leather strips as it takes for each iron ingot. Take it to the forge, and make an iron dagger that only takes one of each ingredient to create. If you sell it back to the merchant, sell it one at a time so you create more transactions to level up the Speech skill. Walk up to a guard in Whiterun. There is a chance they will say something along the lines of "I supposed you're here to report a stolen sweetroll". This is a reference to the birthday party segment of growing up in the Vault in Fallout 3, where Butch tells you to hand over the sweetroll that you got as a present. Purchase a horse from any stable. Carry as many things as desired. Ride your horse and go to any desired city via Fast Travel or riding your horse. Your horse will still be with you when you Fast Travel to different places. If you can get a skill trainer as your follower then you can get any training for free. Just train your skills and then ask them to trade and take the gold back. Enter deep water where your horse will swim. Get off your horse, than get back on. You will be running through the water. Once you hit shallow water or land the glitch will end. If you pickpocket someone who shoots target dummies with arrows and take whatever arrows they were using (usually iron or steel) and give them 1 of the arrow type you want infinite of, they will shoot that type of arrow instead. Just collect them as they hit the dummy and you can build up a nice stockpile. 1. Obtain Oghma Infinium but do not read it yet, Breezehome and the Alchemy Lab for it 2. You may want to save. 3. Open bookshelf, read the book, and select skill set 4. Close the book but not the bookshelf, then store the book on the shelf. 5. Take the book back off the shelf and select (Do not read) 6. Repeat this process for endless skill gain. After joining the College of Winterhold, you eventually need to go to Labyrinthian to retrieve the Staff of Mangus. Kill the ghost that has the staff and take his mask, called Morokei. Then after you complete the College's quest line, you will receive the arch mage's robes. Put on Morokei and the arch mage's robes and your face will become invisible. After making your way to Riverwood, speak to the bartender inside the inn. Ask him if he has heard any rumors. He will eventually tell you about a boy that is trying to summon the Dark Brotherhood. Follow the subquest to Windhelm. When entering Windhelm, make an immediate right and travel up the path until you encounter a Dark Elf and child talking. Enter the door to their left and find the child inside. He will ask you to kill Grinelda The Kind in Riften. Go to Riften, enter the orphanage, and murder Grinelda. Fast Travel back to Windhelm and speak to the child again to get your reward. Next, go outside of the city and wait for twenty four hours. A courier will approach and give you a note with a black handprint on it, with the words "We Know". Go to the nearest inn, rent a room, and sleep for twenty four hours. When you awake you will have been kidnapped by one of the Dark Brotherhood. They will tell you that if you kill one of the other three people in the room they will release you. Choose a person and kill them. Speak to the Dark Brotherhood again and they will tell you to meet them at their lair in the pine forest in the far southwest corner of Skyrim. Fast Travel to the western watchtower outside of Whiterun then travel west towards the marker. When you reach the door, answer the question asked with "Silence, My Brother" to enter the sanctuary. Speak to the first person you find inside the lair, and you are now part of the Dark Brotherhood. Between Sundered Towers and Blackwind Bluff, you will find a cave called "Rebels Cairn" Inside this cave you must put a magic sword in a stone to open a door outside the cave to the left. You will find another sword in a stone. For all your power leveler's out there, I came across this online... When the beginning scene is finished you'll follow an Imperial to a small fort where you can continue to follow the Imperial or a Stormcloak (you can follow either for this to work). Whom ever you chose to follow will give you a small tutorial of the game as you escape the turmoil created in the beginning scene. As you go through the tutorial you will come to an underground cave where you'll be taught how to perform sneak attacks. At this point you'll be asked to either sneak attack a bear or sneak past it. Instead of doing either of these you can enter sneak mode and go behind which ever NPC is giving you the tutorial and attack him over and over again with no consequence since he will not retaliate or die. You can use this to level up your one-handed, sneak, two-handed, and destruction skills. I'ts better to get them into a corner because when you hit him he will be pushed forward. This is very useful if your willing to put the time into it. Find Ungrien in Rifton and tell him "Tell Me about Maven Black-Briar." Choose the persuasion option. If you succeed, the option doesn't go away, and you can kep using it until you hit 100 in speech. If you start sneaking and then draw a bow while moving, you will move as fast as you would running (not sprinting), without affecting your detection level. If you stop moving and then start again, you will move at regular sneak speed. If you are over encumbered and are far away from a city, the fastest way to move is through the Whirlwind Sprint Shout. It can be used continuously and will get you to the nearest city quickly so you can sell. This also works when exiting caves and dungeons. Inside the museum of Dawnstar there is a yellowish piece of paper with the symbol for Oblivion on it inside one of the display cases. I you pick the lock and use a spell for a few seconds on the paper it will suddenly turn into a bucket. Nothing can be done with the bucket. Purely a thing of amusement. Get the Elder Scroll, then go to Paarthurnax and use the "Throw Voice" shout at him. A new voice will shout insults such as "Hey, ugly!", "Hey, skeever butt!", "Hey, melon head!", "Hey, melon nose!", "Hey, troll bait!", "Hey, slug-breath!", and "Hey, cheese brain!". When you pick up a skill book that is not in a container, you will read it and gain a point in that skill. There is a way to avoid this; adding the book to your inventory so that you can save it for later use. This is useful for later in the game when it can be difficult to increase a skill. To use this method you need to have a companion, then; When you see a Skill Book in the game (cross-ref one of the FAQs for names; or look at the value of the book) talk to your companion and select the "I need you to do something" command. Then put the cursor on the book, and select it. The dialog box will tell the companion to "Read such-and-such book," but the companion will add it to their inventory. You can then take the book from then inventory to be read -- and the skill point gained, at your leisure. Go to Winterhold, start heading up the path as if you're going to do the dragon bounty for the jarl, you will come to a cave called the "Sightless Cavern". Continue past it up and around a corner, you will come to an alter with skeletons. Next to the alter there are Boots and a Shield. Picking them up will make the skeletons come alive. After killing them, the skeleton that was on the alter will have a "Book of Oblivion" in his inventory. This book will never disappear. Continue looting the body for an infinite number of books worth 50 gold each. It's possible to steal items at any time of day, in any situation. All you need to do is pick up a basket, bucket, kettle, or any other "container" type item and place it over any NPC's head. With the item over their head, they will not be able to see you as you plunder their Soon-to-be-bankrupt shop. This trick does not, however, work for pickpocketing. It only works for stealing items off counters, shelves, etc. Lastly, there are a few, select NPC's that will not allow you to put the bucket, basket, etc. over their heads. It seems like they have a sort of 'bubble' around them that prevents it from fitting on their head for more than a few seconds. Search inside the museum of Dawnstar to find a display case containing a yellowing piece of paper with the symbol for Oblivion. Pick the lock and use a spell for a few seconds on the paper to turn it into a bucket. Use the following trick to get a three person team with a five person squad. Have your main character ask Brelyan Maryon to join you (after doing her side quest). Give her the staff of conjure flame Atronach. Next, do the "Taste Of Death" quest and convince Verulus to follow. You should now have a total of three characters. When in combat, summon your familiar and have Maryon summon hers. There are now five of you in battle. This makes the game easier when doing almost all side quests. In some side quests other characters will also join you, increasing your squad.
Note: If you complete Mercer Frey's "Scoundrel's Folly" quest, he asks you to join him in another quest. When you accept it you will now have four members in your team. You can travel to do quests with all four members, and when in battle your squad increases to seven with conjuration abilities. When over encumbered, and if there is not a strength potion or horse nearby, open your "Items" menu and find the heaviest item you are carrying. Drop that item and center the crosshair over the dropped item. Make sure to be within reach or sight so that the item's name appears on-screen. Hold [Action] until the item's name is removed from the screen. The item will now levitate and move in correspondence with the camera. Note: This is easier to do in first-person view. Thus the item can be "carried" in real time while not adding to your overall carry weight. This is useful if you have an item that, if removed, would unhinder your movement but cannot be parted with. Fast travelling, jumping or running over rough terrain, and sudden camera interactions will disrupt the "levitation". During the quest "Darkness Returns," part of the Thieves Guild quests in Riften you'll get a quest item called the Skeleton Key, a lockpick that cant be broken. Instead of finishing the quest you can just keep and use it to open any door or chest without worrying about running out of lockpicks. Find someone that is shooting at a target for practice. Stand near the target and collect all the arrows. This becomes very useful if you are an archer. At any time, make your way to Dawnstar. Once there, find the entrance to the Iron-Breaker Mine but do not enter it. To the left of the entrance you will see some rocks around a tree. Walk under the tree and aim your crosshairs around the edges of the rocks until "Search Chest" appears. Open it to find a massive amount of free loot, including crafting supplies, weapons, armor, enchanted items, gold, and more. Note: The chest is invisible as it sits under the ground, but it is still lootable. Loot everything and sell the items for a large sum of gold. It is best to bring your horse, as you will quickly become over encumbered and be unable to move quickly or Fast Travel. To reset the chest and take more loot, return to the entrance to Dawnstar. You will see a Khajiit trader caravan. If the caravan is not there, wait a few of days for it to return. Look for the Khajiit named "Ahkari". Save the game while looking at her. Attack her after saving. It is not necessary to kill her; just damaging her should be enough. Then, reload the saved game file and talk to her. Ask to see her wares, then exit the "Trade" menu and return to the invisible chest by the mine. Repeat the process as many times as desired. Clear the system cache. You must have the Oghma Infinium and a bookshelf you can use. With the Oghma Infinium in your inventory, activate the bookshelf and go to "Books". Highlight the Oghma Infinium and press X to store. Look at the book so the crosshair displays "'A' Read Oghma Infinium". Press A to read, select "(Do not read)", then press A to take. Activate the book shelf again, go to "Books" and highlight the Oghma Infinium. Press RT to read, select whatever skills you want to level up, then press B once. Note: If you back out, the book will vanish. After pressing B once, press X to store. Repeat the process as many times as desired. Note: The highest level you can reach is 81. Upon becoming a full member of the Thieves Guild, the other recruits train often. There is a recruit named Niruin. He can give you training in archery and often wastes his arrows on a target dummy with his infinite arrows. You can continually pick up the steel arrows and either use them for yourself, or sell a mass quantity of them.
Now you can save that perk that you were going to put in Master Trader and use it in something more combustible like Master Destruction. Go to Whiterun and walk a few paces after you enter the gate. Turn around, and there should be a short staircase leading left and right. Take the left one and immediately after you go up the stairs there should be a opening in the wall to your right. Inside should be a barrel. Jump on the barrel then jump to the far side. Make sure that when you jump that you do so to the right slightly so you do not hit your head. After a few attempts you should stick to the side. Keep jumping and you should get over the wall and out of the map. If you are having a difficult time finding words of power, go to High Hrothgar and find Arngeir. The first talk selection will be "Have you found a new word of power?". He will place a new quest in the "Misc." category for it. He will only give you one at a time, but he will give them to you until there are no more.
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