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Cheating Dome presents Cheats & Hints for XCOM: Enemy Unknown running on PlayStation 3
This requires "The Slingshot Content Pack". If Zhang has been part of anything completed, this achievement will be available. This is a Unique Council mission that is part of the DLC, and can be done under any difficulty setting. When selecting a squad, consider that the follow-up mission aboard the alien battleship will start after Confounding Light's completion and not allow time for wounded soldiers to recover. The mission has a ten turn time limit. Activating transponders will not extend the time limit. Your squad must advance quickly enough to place all four transponders and reach the train's control console within that time limit. Reaching the control console with your last action in the last turn will still be a failure. Eliminating all opposition is not required to complete the mission. Aliens who are not an immediate threat should usually be ignored to focus on the transponders. Only one soldier needs to reach the train's controls. A Sniper with Damn Good Ground and Low Profile can hang back and take advantage of high ground and low cover by climbing the ladder at the rear of the train, then advancing slowly along the roof. An Assault with Lightning Reflexes can be used to counter the aliens' frequent Overwatch use. If possible, consider replacing a Sniper or Heavy with a second Assault, as Run & Gun may also be useful. A Support with the Sprinter ability may be also do well. Keep a Heavy with a rocket in reserve to clear the control room quickly; a pair of Thin Men occasionally will be holed up inside. Damaging the train during the mission is allowable. Try to have a ratio of 70% engineers to 30% scientists for best results, as well as . the Workshops to support them. When on a Terror mission that has evil Crysalid terrorists, you do not need to kill the Zombie Civilians to finish the mission. As long as all Alien forces have been defeated the mission will end successfully. During customization of a soldier, changing the first name to "Sid" and last name to "Meier." This will prevent acquisition of achievements, but will transform the soldier into a Psionic, Psi-armored, plasma rifle wielding, HIGH hp support hero unit. Keep Panic under control to avoid losing countries. Building satellites is one way to do this. However, choose your missions carefully and select those where the panic reduction is most needed.
Plan ahead when building new rooms to keep the costs within reason. Having rooms of the same type next to the other usually gives you various proximity bonuses. Have UFOs appear in a different country. If a UFO is spotted in a country that you do not have much for defenses or you want to lower panic somewhere else (by completing the mission to clear it), reload a previous saved game. It should still come up, but will usually be in a different location. You can continue to reload until it is in the country you desire. If you are having problems and fail a mission, reload the auto save from the Geoscape. Select the same mission and restart. You will begin the mission with a new random map and enemy placements. This can be useful when you are out-numbered and out-gunned. Build satellites as soon as you can and continue to do so. They give you money monthly, and reduce panic levels. If you can fill a continent, you will get extra bonuses. The easiest continent to start with is South America. Complete the following tasks to unlock PlayStation 3 trophy rewards.
By changing the first and last names of a soldier via the customize menu, you can unlock one of 4 characters based off of the crew who made the game. Using them WILL disable trophies for that game, and make the earlier missions extremely unbalanced in your favor, as each soldier will have later game advanced armor and weapons, high stats and be at Colonel rank. Please note that loading a save game with any of these characters still disables trophies.
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