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Nintendo DS - Naruto: Path of the Ninja screenshot



 
 

Naruto: Path of the Ninja

Konohamuru's codes for Naruto: Path of the Ninja - Nintendo DS

Enter the following codes for Konohamuru at the top of the academy by assuming the touch screen is divided into a 4x3 grid, numbered as follows (instead of using the "Summoning Sheet" from Shonen Jump magazine). Note: He does not appear there until the game has been completed.

[1] [2] [3] [4]
[5] [6] [7] [8]
[9] [10] [11] [12]

Then, quickly tap the indicated grid area. The numbers "1" through "4" will appear on the top screen to indicate that the first through fourth numbers have been detected; this is not the "grid" number, but simply to confirm that your tap has been detected.


CodeEffect


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