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Counters High damage grenades that are projected in a slow arc. They are best used against stationary targets or after a target has just finished moving. Counters can do full damage to targets that under cover. Missiles Auto-targeting projectiles that will spread to hit every enemy currently on-screen. Use missiles to soften up multiple enemies then finish them with your main weapon. If there is only one target available, they will do more damage. Boosters Arm units that provide various of temporary effects. The first booster slows down time, giving you more time to react to your situation. Purchase additional boosters from the store, such as those that increase firing rate, provide decoys, shields, repair health, and others.
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