Achievement | How to unlock | Points
|
---|
A Paladin loves you | You freed all the prisoners from Rayford's dungeon and they helped you during the siege of Tyr. | 15
|
Act 1 | You've finished Act 1 of Quest for Infamy. Hooray! | 90
|
Act 2 | No more working for Rayford! | 90
|
Act 3 | You Win! | 90
|
Basher | You're a Brigand. | 15
|
Beast Master | You killed the beast. | 30
|
Blackbird No Longer Singing | You stole the bird while travelling the path of the Rogue. | 15
|
Collector of Useless Things | You bought the Diamond Tipped Crowbar and the Holy Symbol even though there was no use for them. | 15
|
Don't mess with Jan | Showed mercy to Rayford after your final confrontation. But Jan finished him off anyway. | 30
|
Friends in high places | You rescued the council of Tyr and they helped you to retake the city from Rayford and his lackeys. | 15
|
Good Old Stories | You met Japsworth and listened to his stories about the Killington family. | 15
|
Green is the new white | Using your dyed green cloak, you managed to get into the Morroi compound. | 15
|
He deserved worse! | You killed Rayford after you final confrontation with him. | 30
|
Hocus Pocus | You're a Sorcerer. | 15
|
Horse Lover | You found and delivered mastadon to Kurdt, your first real task on the path of the Brigand. | 15
|
It's not easy being green | You completed the necromancer quest. | 15
|
Jan loves you | You convinced Jan to help you get into Tyr and overthrow Rayford. | 15
|
Kraken Good Times | You defeated the Kraken in the dwarven mines. | 15
|
Let there be Light | Using your brains for a change, as well as some firefly's and a jar, you created light in the swamp. | 15
|
Paying for information | You paid the hunter to give you information on the moonshiner's whereabouts. | 15
|
Paying with food | You gave food to the hunter to give you information on the moonshiner's whereabouts. | 15
|
Perfect! | You achieved a perfect score in archery. | 15
|
Pitched Your Tent | You stopped sleeping under the stars and bought a tent to sleep in. | 15
|
Pretty Good Sorcerer | You mastered your spells to a pretty good level. At least they're more powerful now. | 15
|
Puzzles are Hard! | You defeated the puzzle board. | 30
|
Reading is fundamental | You read the books in the library of Tyr and discovered the legacy of the Killingtons. | 15
|
Reuniting the Seal | You gathered the four parts of the Killington seal and locked them together. | 30
|
Sewer Rat | You reached the Morroi compound by trekking through the sewers in the swamp. | 15
|
Sir Chat-A-Lot | You talked with everyone in Volksville you needed to speak with to progress to the execution. | 15
|
Smoked! | You used the green smoke bombs you obtained from Jerrod to help get into Tyr. | 15
|
Sneaky | You're a Rogue. | 15
|
Thankfully there's a healer nearby | You thought you were dead for a moment there, but you woke up in Jerrod's feeling much better. | 90
|
That's a lot of stuff | You found and created all the magic spells for Prospero while travelling the Sorcerer's path. | 15
|
The Great Unpicker | You opened the lock. It really wasn't that hard was it? | 15
|
Toast of the Town | You showed Gorth some mercy, deciding that killing him was too much. | 15
|
What's his name again? | You killed the leader of the Morroi, Uotarragh in hand to multiple hand combat. | 30
|
Working for the Man | You helped out around the docks of Tyr. For Money. | 40
|
You Found It | You found the thieves den while travelling the Rogue's path. | 15
|
You look like a dwarf | You looted every available container, drum and stash in the mines. | 15
|