Vambrace: Cold Soul (Xbox One)

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Endings Guide

In the New Game+ chapter select screen, there are 3 statues that can be selected, each representing one of the 3 endings. Once selected, the text gives clues for how to achieve that particular ending.

The left statue for the light ending says... At the final confrontation, "I stood my ground."
The middle statue for the dark ending says... At the final confrontation, "I felt a strange kinship."
The right statue for the neutral ending says... At the final confrontation, "I was paralyzed by fear."
While not the only determinant for the endings, the most substantial contributors to the endings are the dialogue options you choose when discussing your dreams.

In Chapter 3, Talindra speaks to you about your dreams.

You have a choice of 3 options.

1. A dream of peace : SPOILER - Talindra Peace Dialogue
2. A dream of rebirth
3. A dream of death
In Chapter 6, Mithra speaks to you about your dreams.

You also have 3 options here.

1. I was trapped with a hostile being : Mithra Hostile Being Dialogue
2. I was trapped with a familiar being : (kinship is mentioned when you choose this)
3. I was trapped with a frightful being
In Chapter 7, a mysterious woman asks what you want.

Again you have 3 options.

1. To bring justice to this realm : SPOILER - Justice Dialogue
2. To start a revolution
3. To make my own destiny
In each conversation, option #1 is light, option #2 is dark, option #3 is neutral.

Choosing all 3 light options can still result in a neutral ending depending on your gameplay choices. For example, the prisoner in Chapter 3, and the boss in Chapter 6.

Be good in these situtations if you want the light ending, be evil if you want the dark ending.

The Oksae and Adamant Heart choices likely do not impact how light or dark the ending is.

You can rescue everyone in Chapter 6 and still get the dark ending.

Various Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock
A Strange Visitor (10 points)Entered Dalearch City.
Avenger (10 points)Executed Lanvil.
Be Our Guest (10 points)Gained the right to stay at the Lost Lady Inn.
Decent Collection (10 points)Collect 10 costumes.
Devespresso (10 points)Found a missing research team.
Fallen Loyal (10 points)Dalearch's location was compromised to aid the Green Flame's raid.
Ghost Bazaar VIP (10 points)Supported Gerrard.
Hellion (10 points)How does one use this paper money?
Ice Breaker (10 points)Destroyed the first Frostfence.
Lovely Collection (50 points)Collect 20 costumes.
Magical Company (10 points)Spoke with Isabel before the attack.
Magnificent Collection (100 points)Collect all costumes.
Mysterious Friends (10 points)Spoke with Zaquard before the attack.
North Venture Company VIP (10 points)Supported Maru Han.
Ready to Explore (30 points)Completed Chapter 1.
Rescuers from Down Under (100 points)Completed Chapter 6.
Scorpion Hunter (10 points)Defeated Feroza.
Sister Sylvani (10 points)Matriarch Talindra sacrificed herself to block the tunnel leading to Dalearch.
Sparse Collection (10 points)Collect 5 costumes.
The Augur of Edena (50 points)Go light.
The Betrayed (100 points)Completed Chapter 4.
The Coma (10 points)Hear Yaasol's Dream about The Coma.
The Escape Artist (100 points)Completed Chapter 5.
The Hero of Icenaire (50 points)Go the middle way.
The Liberator (100 points)Completed Chapter 3.
The Maker (10 points)Gained access to the crafting table.
The Market Opener (50 points)Completed Chapter 2.
The Prosecutor (10 points)Captured Lanvil and turned him over to the Guardians.
The Queen of Shades (50 points)Go dark.
The Revolutionary (10 points)Left King Argrim at Iceridge Penitentiary.
The Shade King's Power (10 points)Witnessed Sarge's death.
The Vanquisher (10 points)Explore all four districts of Icenaire.
The Warden (10 points)Escorted King Argrim back to Dalearch.