Mega Man 11 (Xbox One)

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Easy Extra Lives

Go to Dr. Light's lab and purchase a Mystery Tank, then go to Acid Man's stage and shoot the first spider twice with the Mega Buster. This will cause it to spawn 6 mini-spider bots. After they land, immediately open the menu and select the Mystery Tank, and watch in amazement as all eight of the spiders transform into 1-Ups!

Easy Screws

In the first area of Block Man's stage there is a Large Screw that is is worth 100 screws. If you keep grabbing it and exiting the level you will be able to gain enough screws to buy anything in Dr. Light's Lab before you even finish the first stage.

Gear Systems

When Speed Gear is used time will slow down for Mega Man allowing him to avoid spikes and other hazards. Speed Gear will also allow Mega Man to fire his weapons rapidly while enemies move in slow motion. Power Gear increases the power of Mega Man's weapons and Double Gear gives you both perks at once. When a gear is being used Mega Man starts to overheat as indicated by a gauge above him, which slowly builds up the longer he uses a gear. The gauge can be cooled down by deactivating these gears and if it overheats all Gear Systems will be lost temporarily.

Get the Rush Jet

The Rush Jet will become unlocked once you have defeated at least four of the Robot Master bosses. Once unlocked Rush will appear and transform into a flying sled which Mega Man can ride, his rear legs becoming jet thrusters. The Rush Jet allows Mega Man to traverse areas quickly, without touching the ground and can also be used in mid-air.

Post-Game Hidden Shop Items

There are some unlockable items hidden in the in-game shop that become unlocked by finishing the game's story mode to the end (this includes defeating Dr. Wily). Once you have achieved this the hidden items in the shop will become available to buy at a price of three thousand Bolts.

Awakening Chip (Infinite): Infinite Weapon Energy for completing the game.
Cooling System (Infinite): Infinite Double Gear Time for completing the game.

Quick Weapon Selection

During battle you can quickly cycle through the various weapons by using the shoulder buttons or alternately, use the right analog stick to quickly select a specific weapon.

Rush Coil

You get this Rush ability by default at the start of the game. When used Rush will appear and a coil platform will emerge from his body which can be ued to propel Mega Man to higher areas by jumping on the coil. As long as you have any amount of Rush Meter you will be able to summon Rush.

Various Achievements

Complete the following achievements to collect Xbox Live Gamerscore points.

AchievementHow to unlock
All Power, All The Time (15 points)Destroy 80 enemies using Power Gear. (1st Play) (Excludes Challenge Mode)
Area Secure (15 points)Destroy all types of Gabyoall, Elec Crosser, and Elec Xtender. (1st Play) (Excludes Challenge Mode)
Better You Than Me (5 points)Destroy a Mini Shpider using an acid pool, BBQ grill, or other environmental hazard.
Boss Buster (30 points)Defeat the bosses of all 8 stages without special weapons. (1st Play)
Brute Force (10 points)Destroy 10 blocking enemies using special weapons. (1st Play) (Excludes Challenge Mode)
Built to Win (10 points)Get Bronze Rank or higher five times.
Bullet Blaster (10 points)Destroy 30 enemy projectiles. (1st Play) (Excludes Challenge Mode)
Bullseye! (10 points)Defeat a Mawaru C using your Mega Buster without Speed Gear.
Can't Improve on Perfection (40 points)Complete the game on Casual difficulty or harder without buying/using items or parts. (1st Play)
Catch 'Em Off Guard (10 points)Destroy a Sniper Joe piloting a Sniper Armor D.
Cold Turkey (15 points)[Torch Man Stage] Prevent Sparkey the Barbecue Turkey from re-lighting. (Excludes Challenge Mode)
Collateral Blammage (10 points)Destroy three or more enemies using a Shimobey explosion.
Collector (15 points)Purchase five parts.
Danger! High Voltage! (30 points)[Fuse Man Stage] Avoid all lightning emitters and reach the boss. (Excludes Challenge Mode)
Demolition Man (15 points)[Block Man Stage] Use Chain Blast to destroy a stone wall. (Excludes Challenge Mode)
Everything-Proof (5 points)Run into an instant-death hazard without dying.
Explosions? What Explosions? (15 points)[Blast Man Stage] Avoid all exploding boxes and reach the boss. (Excludes Challenge Mode)
Fight Acid with Acid (15 points)[Acid Man Stage] Enter a green acid pool using Acid Barrier. (Excludes Challenge Mode)
Firing at Max Power (10 points)Defeat an enemy using the Final Charge Shot.
Gallery Gazer (10 points)Unlock and view all Gallery files.
Go Blue or Go Home (30 points)Reach boss room with no damage/deaths/death protection. (Excludes Gear Fortress and Challenge Mode)
Guard Breaker (10 points)Defeat 30 enemies while their guard is broken. (1st Play) (Excludes Challenge Mode)
I Think You Dropped Something... (30 points)[Tundra Man Stage] Avoid all ice from Ice Swans and reach the boss. (Excludes Challenge Mode)
Live to Fight Another Day (30 points)[Impact Man Stage] Dodge all Impact Brothers and reach the boss. (Excludes Challenge Mode)
Location, Location, Location (10 points)Destroy a Tatepakkan from the back.
Mega Unstoppable (50 points)Complete the game on Normal difficulty or harder without getting a game over. (1st Play)
Mid-Boss Buster (30 points)Defeat the mid-bosses of all 8 stages without special weapons. (1st Play)
No Experiments! (10 points)[Acid Man Stage] Reach the boss without letting any pools change. (Excludes Challenge Mode)
No Getting Away This Time! (10 points)Complete Gear Fortress Stage 3.
Now We're Getting Somewhere (10 points)Complete 4 of the 8 stages.
One Down, Seven to Go... (10 points)Complete 1 of the 8 stages.
Playtime's Over (30 points)[Bounce Man Stage] Destroy all balloon enemies once and reach the boss. (Excludes Challenge Mode)
Power Gear Master (15 points)Defeat a boss using only Power Gear attacks. (Excludes Challenge Mode)
Power Up (10 points)Use a special weapon while Power Gear is active.
Programmed for Perfection (30 points)Get Gold Rank five times.
Protector of Peace (30 points)Complete the game on Normal difficulty or harder.
Quick Draw (10 points)Destroy 100 enemies using Speed Gear. (1st Play) (Excludes Challenge Mode)
Speed Gear Master (10 points)Destroy 10 enemies during one Speed Gear use. (Excludes Challenge Mode)
Stop, Drop, and Roll (30 points)[GF1] Destroy all W.Blasters, M.Cones, and A.Nuts once and reach the boss. (Excludes Challenge Mode)
Survival Skills (50 points)Complete Dr. Light's Trial for the first time.
The Blue Flash (100 points)Complete the game on Normal difficulty or harder within 60 minutes. (1st Play)
The Harder They Fall (10 points)Destroy 20 Crunch Don, Press Don, and Sniper Armor D in total. (1st Play) (Excludes Challenge Mode)
The Regulars (10 points)Destroy all types of Metall, Shield Attacker, Sniper Joe, Gabyoall, and Batton. (1st Play)
The World's Best Hope (50 points)Complete the game on Superhero difficulty.
Things Are Looking 1-UP! (15 points)Use a Mystery Tank and turn an enemy into a 1-UP.
Three Birds, One Stone (10 points)Defeat three or more enemies with one charge shot.
Tuned for Performance (10 points)Get Silver Rank or higher five times.
Unstoppable (30 points)[GF2] Destroy all foes in Skull Roller area and reach the boss. (Excludes Challenge Mode)
Where's Wily? (10 points)Complete all 8 of the 8 stages.
Your Work Here Is Done (15 points)Destroy an Arc Weldy obstacle.