| Achievement | How to unlock
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| A Different Beginning (15 points) | Clear Chapter 1, "An Oath."
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| A Piece of My Past (15 points) | Collect all Personnel Files in The Assignment.
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| A Warning (15 points) | Complete the hidden letter in The Assignment.
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| All You Need is Axe (15 points) | Survive the duel without using any electronic devices in the environment. (Ch. 2).
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| Clutch! (15 points) | Use a single trap to kill two or more enemies in The Assignment. (Ch. 2).
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| Death Grip (15 points) | Get a Cadaver to grab and kill a Haunted. (Ch. 2).
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| Doctor's Notes (40 points) | Collect all Research Documents in The Assignment.
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| Not Afraid of the Dark (40 points) | Clear The Assignment in KURAYAMI Mode.
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| Not as it Seems (40 points) | Clear Chapter 2, "Crossing Paths."
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| Prank Call (15 points) | Lure an enemy with a phone call and lock them in a room. (Ch. 1).
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| Achievement | How to unlock
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|---|
| ...And the Corpses Mount | Kill 30 enemies.
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| A la Corvo | Have they lost their minds? Better get past them without a fight. (Ch.2).
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| Ammo Conservationist | Kill 25 enemies with melee attacks.
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| Another Day on the Job | Complete the game on Survival difficulty.
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| Arachnophobia | Outrun a gigantic threat in the city.
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| Bathed in Flames | Enough running! I’ll burn her to the ground right here! (Ch. 10).
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| Bloody Bar Brawl | Sneak Kill an enemy after hitting them with a bottle.
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| Blow Up the Playing Field | Use a secret explosive weapon to kill 10 enemies. (Agony Bolt effects negate results).
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| Burn, Baby, Burn! | Kill 5 enemies with a torch.
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| Drop It Like It’s Hot | Kill 3 living enemies with one drop of a match.
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| Entry Level Electrician | I should get this whole generator panel running just in case. (Ch. 14).
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| Every Nook and Cranny | Collect every collectable in the game.
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| Everybody Gets One | Who wouldn’t reach out for a man clinging for his life? (Ch. 6).
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| First Step into Darkness | Complete the game on Casual difficulty.
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| Full House | Kill 5 enemies with each type of Agony Bolt.
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| Hardbody | Fully upgrade all of Sebastian’s attributes.
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| Home is Where the Hospice is | That vision in the hospice.. why here? Why now? (Ch. 4).
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| I Don’t Have Time for This! | It won’t stay dead! Better only fight when I have to. (Ch. 7).
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| It Is What It Is | Finish the game without upgrading any skills with green gel.
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| Item Management | This cave echoes like crazy. Better put the gun away and keep quiet. (Ch. 8).
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| Knife Beats Chainsaw | His engine roars, but my knife is strong enough to take him out. (Ch.3).
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| Krimson PD Fury | Kill 200 enemies.
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| Master of Horror | Complete the game on Nightmare difficulty.
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| Master of Unlocking | Open up all the lockers in the save room.
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| My Best Friend | Completely upgrade one weapon.
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| Not Part of the Job Description | The water’s rising, but we’ll get out of this without a scratch. (Ch. 5).
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| Not a Scratch on Her! | I’m not taking any chances, this bus can’t take much more damage. (Ch. 12).
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| Old Flame | Finish off a shrieking beast.
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| One Man Army | Kill 400 enemies.
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| One of the Many | Defeat the ultimate evil within.
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| Silent Kill | Kill 5 enemies in a row with a sneak kill without being discovered.
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| Slither into Oblivion | Remove an invisible enemy from the equation.
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| The First, Not the Last | End a monstrosity in the underground garage.
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| The Power of Three | Completely upgrade three weapons.
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| The Quick and the Dead | Finish the game with a clear time of under 5:00:00.
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| Two on Two | Take out both guardians before the church.
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| Unstoppable Arsenal | Completely upgrade all weapons.
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| Weapon of Choice | Defeat the Sadist within the village.
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| What’s In The Box?! | Escape the Keeper beneath the catacombs.
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| Why Can’t I Hold All This Ammo? | Upgrade all options in the Stock menu.
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| You Asked For It | Finish the game on ??(AKUMU) mode.
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