Achievement | How to unlock
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...and Practice (10 points) | Build a Workshop.
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A Continental Fellow (50 points) | Win the game from each of the 5 starting locations.
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Ain't No Cavalry Comin' (50 points) | Have a soldier survive every mission in a full game.
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All Employees Must Wash Hands... (10 points) | In a single game, complete every Autopsy.
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All Together Now (10 points) | Get satellite coverage over every country on one continent.
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And So It Begins... (15 points) | Complete the tutorial mission.
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As A Scalpel (25 points) | Earn the "Excellent" rating in every performance category on a terror mission.
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Bada Boom (10 points) | Kill 50 aliens with explosive weapons.
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Combat Ready (5 points) | Build an item.
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Drums in the Deep (10 points) | Gain access to the lowest level in your base.
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Earth First (60 points) | Beat the game on Classic difficulty.
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Edison (25 points) | In a single game, complete every Research Project.
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Eye in the Sky (5 points) | Launch a Satellite.
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Happy to Oblige (15 points) | Fulfill a Council request.
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Humanity's Savior (30 points) | Beat the game on any difficulty.
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Hunter/Killer (15 points) | In a single game, shoot down one of each alien craft.
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Lone Wolf (20 points) | Clear a UFO crash site with one soldier on Classic or Impossible difficulty.
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Man No More (10 points) | Build a suit of powered armor.
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No Looking Back (100 points) | Beat the game in Ironman mode on Classic or Impossible difficulty.
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One Gun at a Time (20 points) | Staff the Engineering Department with 80 engineers
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Oppenheimer (20 points) | Staff the Research Labs with 80 scientists.
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Our Finest Hour (90 points) | Beat the game on Impossible difficulty.
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Pale Horse (50 points) | Kill 500 aliens.
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Shooting Stars (35 points) | Shoot down 40 UFOs.
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Skunkworks (20 points) | In a single game, complete every Foundry project.
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Tables Turned (10 points) | Shoot down a UFO.
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The Hardest Road (10 points) | Advance one of your soldiers to Colonel rank.
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Theory... (10 points) | Build a Laboratory.
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Up and Running (5 points) | Build a base facility.
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We Happy Few (10 points) | Complete a mission without losing a soldier.
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Welcoming Committee (20 points) | Kill 150 aliens.
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Wet Work (10 points) | Complete a Very Hard abduction mission in five turns or less on Classic or Impossible difficulty.
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What Wonders Await (5 points) | Complete a Research Project.
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Worth Every Penny (20 points) | Acquire 1000 credits in one month.
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You Have 5 Seconds to Comply (10 points) | Build a S.H.I.V.
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