Achievement | How to unlock
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A hero ( 20 points ) | Release a captured system.
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Bounty Hunter ( 10 points ) | The reputation "Bounty Hunter" reaches its maximum value.
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Cleanup efforts ( 30 points ) | Destroy 500 meteoroids.
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Collector's addiction ( 30 points ) | 100 artifacts collected.
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Deadbeat ( 30 points ) | Equip the Darkstar One with 5 turrets.
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Economy Class ( 20 points ) | The Darkstar One reached level 5.
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Fire at will! ( 20 points ) | Equip the Darkstar One with 5 bow weapons.
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Flying Ace ( 10 points ) | Kill 100 pirates.
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Fullsize Class ( 20 points ) | The Darkstar One reached level 15.
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Hawker's Tray ( 20 points ) | Sell 600t of an out-of-stock good.
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Heavy loaded ( 20 points ) | Leave a station with 3 containers in tow.
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Homesickness ( 20 points ) | Contact a trading station at a distance of 100u.
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Killer ( 10 points ) | The reputation "Killer" reaches its maximum value.
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Luxury Class ( 30 points ) | The Darkstar One reached level 20.
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Master of the Universe ( 30 points ) | Story completed.
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Master thief ( 30 points ) | Rob 100 cargo ships.
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Mercenary ( 10 points ) | The reputation "Mercenary" reaches its maximum value.
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Midsize Class ( 20 points ) | The Darkstar One reached level 10.
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N.O.M.A.D. ( 20 points ) | Destroy N.O.M.A.D.
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Obsessively tidy ( 30 points ) | Eliminate all pirate gangs.
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Pickpocket ( 10 points ) | Rob the first cargo ship.
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Pirate ( 10 points ) | The reputation "Pirate" reaches its maximum value.
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Public enemy no. 1 ( 30 points ) | Destroy a military cruiser.
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Slaughterhouse ( 30 points ) | Kill 1000 pirates.
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Smuggler ( 10 points ) | The reputation "Smuggler" reaches its maximum value.
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Smuggler's party ( 20 points ) | Sell 600t of smuggled goods in one go.
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Suicide ( 20 points ) | Secret Ascarong system entered.
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Supervillain ( 30 points ) | Rob a super-freighter.
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Terrorist ( 20 points ) | Destroy 100 police ships.
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The first Artifact ( 10 points ) | First artifact collected.
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The first assignment ( 10 points ) | First assignment accomplished.
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The first equipment ( 10 points ) | Buy your first equipment.
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The first gang ( 20 points ) | Find and destroy a pirate gang.
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The first trade ( 10 points ) | Buy a good for the first time.
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Trader ( 10 points ) | The reputation "Merchant" reaches its maximum value.
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True-blue hero ( 30 points ) | Release all captured systems.
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Visitor ( 30 points ) | Visit 300 trading stations.
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Walker ( 10 points ) | You reached chapter 1.
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Wanted ( 20 points ) | Maximize your penal record.
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