SOCOM: U.S. Navy SEALs Fireteam Bravo 2 (Sony PSP)
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Bonus Characters For Multi-player Mode
Complete the indicated task on SOCOM: Combined Assault then link to that game to unlock the corresponding multi-player mode character.
Jester: Complete SOCOM: Combined Assault Campaign mode with an 'Admiral' rank.
Killjoy: Complete SOCOM: Combined Assault Campaign mode with a 'Commander' or higher rank.
Simple: Complete SOCOM: Combined Assault Campaign mode with an 'Ensign' or higher rank.
Bonus Jukebox Song
Link to SOCOMU.S. Navy SEALs: Combined Assault to unlock the SOCOM: Combined Assault Theme in the jukebox.
Bonus Movies
Complete the indicated missions in SOCOM U.S. Navy SEALs: Fireteam Bravo 2 or SOCOM U.S. Navy SEALs:
Combined Assault and link to the game.
Credits: Dark Heart mission
Endgame: Dark Heart mission
Envoy: Link with SOCOM U.S. Navy SEALs: Combined Assault after completing the Kingfisher mission
Fallen Hawk: Link with SOCOM U.S. Navy SEALs: Combined Assault
Fireteam Bravo 2: Available at start of game
Karim's Orders: Steel Trap mission
Polaris: Unacceptable Losses mission
Shadow Element: Available at start of game
Stormsurge: Sync with SOCOM U.S. Navy SEALs: Combined Assault after completing the Highwire mission
Turning Point: Traffic Control mission
Bonus Multi-player Mode Items
Earn the indicated amount of Command Equity points to unlock the corresponding items.
Increase your Local Influence rating from Low to the indicated rank to unlock the corresponding weapon in single player mode.
9mm sub submachine gun: Average
AK-47 rifle: Average
ATS-86G rifle: Good
Crossbow: Average
F90 submachine gun: Superb
GS-1 Frag rifle attachment: Good
M1 rifle: Average
M1918 machine gun: Average
M1928 submachine gun: Average
PMN mines: Average
Repeating Crossbow: Superb
RPG-7 rocket launcher: Average
RTK-74 machine gun: Good
SAS-R rifle: Average
SG-7 shotgun: Good
SK.61 submachine gun: Good
SR-22 rifle: Superb
STG-77 rifle: Good
VSV-39 rifle: Good
Cuttoff: Flying
This trick requires an AT-4 or an RPG-7. Go to the roof of the 'hotel'-like location. Stand on the part of it when you need to actually jump high on. When standing on it, take out the AT-4 or RPG-7. Go to crawl mode then back up. When you see your character start to lean back, hold Analog-pad Up until you put you hands up on the thing, as if you were going to climb it, but with the AT or RPG. After you do this correctly, walk over to the big, green, slanted like object. Do not take off the sentinel. Start walking or running toward on the bottom part of it. Sooner or later, you will get up on it. Walk up the whole thing and walk off of it. However, you will not actually get off of it. You will start walking like normal. Also, if you listen carefully you will hear the sounds as if you were walking on it normally, and not flying.
Cuttoff: Shoot Through Wall
To do this trick, you must know how to do the 'Flying' glitch. 'Fly' over to the building that you can reach. To get down, hold Triangle and you will fall. Run over to the edge and you will fall down. You can now shoot people through the wall. They cannot shoot you back.
Delayed failure
At the end of a level, point your crosshairs at your teammate and set your weapon to full automatic. When the screen starts to go black begin shooting your teammate. When he dies the screen will still be black but the game will not return to the main screen immediately. It will stay black but you will still be able to move around and shoot for about a minute. The game will then return to the main screen and say that you failed because you shot your teammate.
Demo: Easy Ambush
On the demo, get close to the end when you ambush the seven or eight Tangos. To immediately kill them all at once without firing a single bullet, call an airstrike directly in front of them. This will drop a cluster bomb on them. Then, turn around and attack the other four or five men that slipped past Fireteam Alpha to complete the level.
Eagle's Nest: Bonus objective
When you get to the village, the rooms with the rocket launchers in it has a map on the wall. Take out your photo binoculars and take a picture of it. This will complete the bonus objective.
Easy head shots
Move left and right very quickly. You must use two bullets to make it work.
Easy Money
To get more money, play your campaign over again. To do this go to your 'Profile Data' screen and look up 'Reset Campaign'. If you do this it will not take away from the other things obtained with the last campaign. All you need to do is find new things that you did not find before. Also, all your campaign will be in the 300 to 900 in your money. Keep going back to this every time.
Enter Wall
This trick works on any wall that is at a corner. Go to the corner, then lie down and hold L. Move the Analog-pad to the Right slightly. If you press it to the Right all the way you will not get into the wall. If you move it too little, your character will move slowly to the left. Repeat the process if it did not work the first time. Many players will use this glitch if they think they cannot win. Keep you head on and if you see no one killing you and you just see the wall, they just did this glitch.
Get 100,000 - 999,00 CE
Go to cutoff and enter the following code: Circle, X, L1, X, Square, Circle, Triangle.
Get a gun you don't have yet tip
Kill a tango on any level and walk to where his body is. A prompt that says that you can pick up the gun by pressing square and tells you what kind of gun it is will show up.Pick up the gun if you don't have it or keep going if you do.
Last Harvest: Pot of gold
On the "Last Harvest" map, make your way through the supply cache cave and go to the poppy plantation. When you get there you will encounter between three and five enemies. Quickly pick them off and make sure the field is secure. Do not sabotage the ventilation yet. Go back to where you first entered the field and turn around. You should see a faint rainbow towards the back of the field. Follow the rainbow all the way to where it hits the ground. There will be a small cauldron of gold. It gives you 50 CE, and takes ten seconds to "defuse". It is counted as hidden objective and is worth no extra CE at the end of the mission. Note: This can only be done once, even if you reset the campaign.
Level 1: Bonus Objective
When you get to the village, the rooms with the rocket
launchers in it has a map on the wall. Take out your photo binoculars and take a
picture of it. This will complete the bonus objective.
Private Estate: Fly Into Next Room
In the 'Private Estate' level, go up to the second floor. Find the stereo. It will have the 'Use Stereo' action. If you walk up to it, you will notice that you can stand on it. Walk up to it and as you are going up, activate it. You should fly a few feet away. If done perfectly, you will go into the next room.
Saving Command Equity Points
Do not waste CE points by buying weapons in Campaign mode. Use the items given.
Socom 2 Gliches...Online....Thin Ice
RUN WITH rocket launcher. To run with rocket launcher, there are 2 spots. Go to the house with the tunnel by seal spawn. go up to the start of the tunnel open the door (if not open) go in it and try and go prone in the door way. It may not let you go prone you might have to run back and forth in the door way and try and go prone, then take out ur launcher, eventually youll get it.