Trophy | How to unlock | Type
|
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Across the marshes | Complete Act 1. | Gold
|
Alley-oop | Jump over a Wakcha. | Bronze
|
Aventure awaits | Your journey is just beginning... | Bronze
|
Back Slap | Think carefully how to protect yourself from that rock. | Bronze
|
Bird Mother | A mother always protects her children. | Bronze
|
Completionist | Collect all trophies to unlock the platinum trophy. | Platinum
|
Dammit! | Fall into the same trap twice. | Silver
|
Do not annoy the animals | Monkeys don't want to be disturbed. | Bronze
|
Feels like Another World | This rings a bell... | Bronze
|
Hara-Kiri | I'm sure this is not what you wanted to do here... | Silver
|
How ironic! | Fire is not always your ally. | Bronze
|
Leap of Faith | Drop from a high spot and stay alive. | Silver
|
Light Guide | Ignite all the fire spots throughout the adventure. | Gold
|
Merman | Survive underwater for over a minute. | Gold
|
My Baby Blue | Spread the blue fire as much as possible. | Gold
|
Nice try... | Your candle is not THAT powerful | Silver
|
Oops! | Remember to turn off your candle while you are hidden. | Silver
|
Perfect Match | Win the game and do not lose more than 1 token. | Gold
|
Rainmaker | Use the light burst power of your candle to unveil a hidden painting | Bronze
|
Run, Teku! | Escape from a chasing Wakcha. | Bronze
|
Sticky Plants | Jumping is not always possible. | Bronze
|
The great storm | Complete Act 2. | Gold
|
The light of hope | Complete Act 3. | Gold
|
Your courage is not enough | Try to confront the monster on your own | Silver
|