Warriors, The (PlayStation 2)

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100% completion

While playing a game, press L1, Select, Square, Down, L2, Right.

200 Bones, 3 Flash, and Cans

While playing a game, press R1, R2, L1, X, Down, L1.

Armies Of The Night game

Successfully complete the game to unlock the Armies Of The Night arcade machine at the hub. In this game, you play as Swan and Ajax in Double Dragon style stages. The object of the game is the save Mercy, who has been captured by the Riffs.

Armies of the Night minigame advice

In the mini game you will often be near windows. toss your enemies out them to get heavy style points, plus you won't have to worry about punching all of them like ten times. Whenever you see a weapon, pick it up! Weapons can be a big help in this game because you can't use all your techniques like before, just punch and kick basically. Whenever you see a health bonus pick that up too! You can't store them so you have to pick up as many as you can find.

Armies Of The Night mini-game extra stage

Get a 100% completion under the Hardcore Soldier difficulty.

Bonus Coney Island missions

Successfully complete the game to unlock bonus Coney Island missions. In these missions you can uncuff yourself without keys and rage with use of Flash.

Brass Knuckles

Press Circle, Circle, Circle, L1, SELECT, Triangle.

Complete current mission

While playing a game, press Down, Square, X, Select, R1, Left.

Coney Island missions 1-3

1- Turf invasion 1- beat 7 Van Courtland Rangers
Robin Hood- get 100 dollars for Rudy the bum in 4 mins. To do this quickly, rob jewelry store and steal two radios, mug people for the rest. Go back and give it to him. -Unlock dealer hints (give bums money (one dollar) and they tell you where dealers are in the area).

2- Turf invasion 2- beat 9 Panzers
Twiggy's Big Break- Free Twiggy's suppliers (3 of them)-unlock power key unlock (free arrested warriors instantly).

3- Turf invasion- beat 13 Electric Eliminators
Unlock brass knuckles (warchief gets increased damage in melee attacks).

Cooney Island side missions

Do side missions immedietely. Completion of side missions will get fight bonuses and stat upgrades. Easy missions for big rewards. Brass knuckles (increased warchief damage), increased stamina, etc.

Credits mini-game

Successfully complete the game, then during the ending credits you can play as the Riffs and fight against the Rogues on the beach.

Defeating Luther in Coney Island

When you have Luther on the beach the second time (after defeating him the first time), do not worry about hiding behind this fence or the crate. Wait behind the boat, let Luther shoot five or six shots, then sprint directly up the middle until you are in front of Luther and throw a bottle. It will hit him in the face. Do not bother to aim or do anything else, just throw it.

Easy Points

Level Point requirments are hard to reach, I got some tips to help make it go faster.

Style Bonuses- While ally is holding enemy, press square button to form a linked attack.

Smash windows and break glass in stores, buildings, and cars.

Steal Car Radios

Use mayhem command to trash cars

Mug people

Perfect spraypainting (no rumble) 1000 points!

Perfect lock pick (allign the tumblers in the brown zone perfectly to get 1000 points)

Pick up hats from enemies, easy style bonus 150 points

Throw enemies out of windows, off balconeys, into the path of trains, instant kills get style bonuses.

Fighting Luther

When you fight luther on the beach, order your comrade to hide behind the boat in the far back. If he is out there he will just be wasting all your bottles and making it harder for you to get a good shot at Luther. He will be better off there so when Luther orders his men to attack all you have to do is run back behind the boat and order your warrior to help you bust their heads open. If he is on the beach with you it just means it is harder for you to run and it will make it harder for bottles to pop back up. Also when the 'throw knife' option is open, take it don't bother
bringing down Luther's life more, it's pointless. This option should spring up when he is at about half health and you have a knife so stay alert.

Flash Capacity Upgrade

Press L2, X, R2, L1, L1, and Circle.

Flashback E

During Flashback E, your mission is to retrieve a size 9 hat. Playing as Cochise you will get the hat from the leader of The Boppers. When fighting Big Moe he will eventually drop his hat. When you put on his hat you must follow the button sequence correctly to get a free Flash. When doing the button sequence correctly, Cochise will begin dancing. You will need the extra Flash when fighting Big Moe. You will have two chances to get two extra Flash. Also, beat up the two girls that get involved to bring up your rage meter. This will help when you are fighting Big Moe.

Free Flash

Go to a Flash dealer, and buy some Flash. Then, start to beat up the Flash dealer. When he fights back, hold R2 and issue the command "Wreck 'em all! ". When you and your team have killed the Flash dealer, he will drop the cash that you gave him, and sometimes some extra Flash.

Get bat

While playing a game, press Square, R2, Down(2), L1(2).

Get knife

While playing a game, press Down(2), Select, Up(2), L3.

Get machete

While playing a game, press L1, X, R1(2), Select, R2.

Get pipe

While playing a game, press R2, Circle, Select, Up, L1, Right.

Ghost characters

Successfully complete the Armies Of The Night mini-game to unlock Ghost Swan, Ghost Ajax, Ghost Cyrus, Ghost Fox and Ghost Cleon.

God Mode

Press Up, Triangle, L3, SELECT, X and L2.

Hide out Workout room

Down the stairs in the hideout there is an area where you can do chin ups, push ups, punching bag, and sit ups. Complete these asap. Completion of challenges will get great stat increases. WARNING- Complete ALL of the excersices before leaving for Cyrus's meeting, these will be an extreme help to you!

Increasing stamina

There is an area once you get inside of the Warriors hideout where you can work out. You will be able to do chin lifts, sit ups, push ups, and a heavy bag. At the end of each chapter you will be able to workout to increase your stamina. However, you will not be able to start working out until after Chapter 3. There are ten ranks for each exercise. They are as follows, with "R" being rank, and "/" being within seconds.

Chin Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec., R9=20/40 sec., R10=20/35 sec. Sit Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec., R9=20/40 sec., R10=20/35 sec. Push Ups: R1=5, R2=5/11 sec., R3=10/19 sec., R4=10/17 sec., R5=10/15 sec., R6=15/28 sec., R7=15/24 sec., R8=15/20 sec., R9=20/30 sec., R10=20/25 sec. Heavy Bag: R1=10/25 sec., R2=10/23 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/33 sec., R7=15/31 sec., R8=15/29 sec., R9=15/27 sec., R10=15/25 sec.

Infinite health and sprint

While playing a game, press Up, Triangle, L3, Select, X, L2, Down, Square, Left, X, L1, Select.

Infinite money

After any mission in Free Roam mode, go to a jewelry store and break in. When inside, take the register and exit. Make a right and go straight until your base is on the right side. Go up the first set of stairs and stop. Turn towards the stairs leading farther up. Throw the register against the stairs in this position until it breaks. When it breaks open, stand over to collect the money. If done correctly, the register should keep giving you money until it reaches $999. Note: The money you collect may not be there during missions.

Infinite rage

While playing a game, press Square, Circle, Triangle, Select, X, Left.

Lose police

While playing a game, press Up, Select, X, Triangle(2), Square.

Point requirements

Each level requires a certain amount of points to unlock soldiers for your create a gang, an arena, or bonus rounds for when you are at home at Coney. You must also complete the Bonus Objectives as well. Use the following key: "HSN" is high score needed; "SU" is soldiers unlocked; "AU" is arenas unlocked; and "BO" is bonus objectives..

Chapter 1 (New Blood): HSN = 5,000, SU = 1.
Chapter 2 (Real Live Bunch): HSN = 2,000, SU = 10.
Chapter 3 (Pay Back): HSN = 17,000, SU = 22, BO = 3.
Chapter 4 (Blackout): HSN = 12,000, SU = 24, BO = 2, AU = 1.
Chapter 5 (Real Heavy Rep): HSN = 7,000, SU = 12, BO = 2, AU = 2.
Chapter 6 (Writer's Block): HSN = 8,000, SU = 18, AU = 1.
Chapter 7 (Adios Amigo): HSN = 7,000, SU = 15, BO = 2, AU = 4.
Chapter 8 (Encore): HSN = 2,000, SU = 2, AU = 1.
Chapter 9 (Payin' The Cost): HSN = 1,000, SU = 14, AU = 1.
Chapter 10 (Destroyed): HSN = 8,000, SU = 4, BO = 1, AU1.
Chapter 11 (Boys In Blue): HSN = 9,000, SU = 10, BO = 1, AU = 3.
Chapter 12 (Set Up): HSN = 15,000, SU = 29, BO = 3, AU = 1.
Chapter 13 (All City): HSN = 15,000, SU = 18, BO = 1, AU = 1.
Chapter 14 (Desperate Dudes): HSN = 7,000, SU = 18, BO = 2, AU = 1.
Chapter 15 (No Permits, No Parley): HSN = 10,000, SU = 7, BO = 1.
Chapter 16 (Home Run): HSN = 2,000, SU = 1, AU = 1.
Chapter 17 (Friendly Faces): HSN = 2,000, SU = 13, AU = 1.
Chapter 18 (Come Out To Play): HSN = 2,000, SU = 20.
Flashback A (Roots): HSN = 9,000, SU = 18, AU = 1.
Flashback B (The Best): HSN = 6,000, SU = 2, BO = 1, AU = 1.
Flashback C (Heavy Muscle): HSN = 9,000, SU = 13, BO = 2, AU = 1.
Flashback D (Scout's Honor): HSN = 9,000, SU = 29, BO = 1, AU = 2.
Flashback E (Sharp Dressed Man): HSN = 11,000 SU = 28, BO = 1, AU = 1
Flashback Coney Turf: SU = 2, BO = 17 (will be completed over time).
Armies Of The Night arcade game: SU = 12, AU = 3 (arcade game must be completed to get soldiers and arenas).

Rumble mode bonuses

Successfully complete the indicated chapter with a 100% completion (all tags sprayed and bonus missions) to unlock the corresponding bonus:

Chapter 1 (New Blood): The Warriors
Chapter 2 (Real Life Bunch): The Warriors soldiers
Chapter 3 (Payback): The Destroyers
Chapter 4 (Blackout): Baseball Furies and Baseball Field area
Chapter 5 (Real Heavy Rep): The Orphans and The Orphanage area
Chapter 6 (Writers Block): Hi-Hats and Burner Battle mini-game
Chapter 7 (Adios Amigo): Hurricanes, Broken Apartments and Pool Room areas
Chapter 8 (Encore): Hi-Hats soldiers and Coney Amusement area
Chapter 9 (Payin' The Cost): The Destroyers soldiers
Chapter 10 (Destroyed): The Destroyers soldiers and The Shack area
Chapter 11 (Boy's In Blue): Turnbull ACs
Chapter 12 (Set Up): Seracens, Jones Street Boys, and new area
Chapter 13 (All City): Moonrunners and new area
Chapter 14 (Desperate Dudes): The Riffs and new area
Chapter 15 (No Permits, No Parley): Other soldiers
Chapter 16 (Home Run): Other soldiers and Rotunda area
Chapter 17 (Friendly Faces): Punks, Lizzies, and Subway Toilets area
Chapter 18 (Come Out And Play): Rogues
Flashback Mission B (The Best): Eliminators, King Of The Hill mini-game and Flashback Warriors
Flashback Mission D (Scout's Honor): Savage Huns
Game completed 100%: Flashback Warriors, Spray, Flash, knife dealers, movie soldiers, Spanish Harlem civilians, and all remaining soldiers

Steel Toe Boots

Press R3, R2, R1, L3, L2 and L1.

Trash the hurricane's car

Snuff out 7 hurrican burners (only 5 are on the street, the other two you find when you chase Sanchez. One of them will be the second time Sanchez leads you into a trap, it will be upstairs where Sanchez runs up (it's pretty visible) and the last one is at the final boss fight.(don't bother trying to get a perfect spray with this one, it's pretty hopeless)).

Tremont (orphans)

Bonuses- snuff out 5 burners.

Wreck 40 orphans

(bust into a shop next to the clinic to get some flash) (bust into the boarded up gas station next to the trucks to get flash and a machete)

Turnbull AC's Chase

Use the method to escape them. You must continuously hold L2 to remain ahead of them. You also need to try to keep the controller toggle pulled towards you dead center The button sequence is: Triangle, X, Triangle, X(2), Triangle(3).

Unbreakable Bat

Press R3, R2, R1, L3, L2 and L1.

Unleash The Fury difficulty

Get a 100% completion under the Hardcore Soldier difficulty. In this mode, you control the Baseball Furies in the original story line, with increased difficulty.