Achievement | How to unlock
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Anger Management | Become Wrathful and survive.
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Are you crazy? | Kill seven walkers around the car in "Listen Up".
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Bad Planner | Fail five expeditions.
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Bad call | Make a bad expedition decision.
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Blunt Force | Explode fifteen heads with the Sledgehammer Strong Attacks.
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Cold Blood | Finish the the "Better Angels" fight in less than three minutes.
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Destiny: Carl, Maggie or Beth | Made a choice between Carl, Beth and Maggie in Act 2.
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Destiny: Carol or Lori | Made a choice between Lori and Carol in Act 3.
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Destiny: Glenn or Michonne | Made a choice between Glenn and Michonne in Act 5.
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Destiny: Merle or T-Dog | Made a choice between Merle and T-Dog in Act 1.
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Destiny: Philip Blake or Governor | Made a choice that sealed the Governor's fate in Act 4.
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Destiny: Rick or Shane | Chose your Leader moving forward.
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Efficient | Kill ten Walkers by the fence in sixty seconds in "Infected".
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Executioner | Perform one execution with each melee weapon (Bat, Fire Axe, Crowbar, Machete, Sledgehammer, Katana)
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Fear the Living | Finish Act 5.
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Fire in the Dead | Kill five walkers with one grenade.
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Focused | Finish "Hounded" without ever becoming broken.
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Getting by Well | Stab ten walkers undetected in "Life Worth Living".
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Good call | Make a good expedition decision.
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Guns Blazing | Only kill enemies with Firearms in "When the Dead Come Knocking".
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Headhunter | Chop off ten heads with the Katana's Heavy Attack.
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Heavyweight | Kill a Strong Walker with only melee attacks.
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I got your back | Kill fifteen walkers with the sniper rifle in the gym in "Bloodletting".
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Invisible | Don't get detected in the hospital parking lot in "Days gone Bye".
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Kill the Brain | Stab your first Walker.
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Kill the Dead | Finish Act 3.
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Last Breath | Kill an enemy with a tired, out-of-stamina attack.
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Learning the Ropes | Unlock ten perks.
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Lumberjack | Chop off ten heads with the fireaxe in "What Lies Ahead".
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Machete Kills | Chop off ten heads with the Machete light combo.
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Mindfullness | Become Panicked and survive.
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No Mercy | Kill three crawler Walkers with the Pistol.
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No Waste | Kill four enemies without reloading the Shotgun.
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Not running from a fight | Win the pit fight in "The Suicide King" without dodging.
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Now we're talking | Mow down five enemies in ten seconds with the Assault Rifle in "Sick".
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Plan ahead | Succeed in five expeditions.
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Rage | Kill all walkers from the barn without being hurt in "Pretty Much Dead Already".
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Right between the eyes | Stab ten Walkers in a row.
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Safety First | Keep the Trailer's health over 30% at all times in "Overrun".
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Shadow | Never get hit by Morgan in "Clear".
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Sheriff | Kill six enemies with the Revolver without reloading.
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Shut Up | Headshot a screaming walker during the scream.
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Survival of the Fittest | Finish Act 2.
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Thick Skin | Kill enemies with: Execution, Stab, Stomp, Melee, Firearm and a Grenade in "This Sorrowful Life".
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This is The Walking Dead | Die for the first time.
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Touché | Explode fifteen heads with Crowbar Light Attacks.
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Two for one | Shoot two heads with one bullet.
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Welcome to the Apocalypse | Finish Act 1.
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Well Prepared | Find all Skill Points in "GUTS".
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Woodbury | Finish Act 4.
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You Talk Way Too Much | Find all the Skill Points in "Walk With Me".
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Zoned in | Kill five enemies with the Sniper Rifle without zooming out.
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