Achievement | How to unlock
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B& | Disconnected the dancers via non-destructive means.
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Bombs Away | They shouldn't have left that there in the first place...
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Brave New World | Nina's argument was most persuasive.
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Civic Continuity | Returned city control to Central.
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Crisis of Consciouness | Part 6 complete.
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Dave Goldfarb | Only give Stepford's personality to the restaurant guard.
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Dramatically cleaned a screaming pile of biscuits | Cured Martin Niester on the first try.
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Elliot Ness approach | Bust Van der Waal's door open.
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Fission | Part 3 complete.
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Flesh Drive | Part 8 complete.
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Germination | Part 5 complete.
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Guarded by Fate | Survive up to Part 9 without dying once.
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Guilt Trip | Remind Dr Chigwa of what's really important.
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Hippocratic Oath | A career in medicine awaits.
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Hopeless | Neutralize the bomber.
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I don't need no ticket | Find another route into the Trance Den.
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I Needed That | Don't blame him one bit.
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Jahiliyyah | Part 7 complete.
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Justice for all | Successfully arrest the Mindjacker.
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Meeting of Minds | Part 4 complete.
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Mental Arithmetic | Get the crate-weight correct by the second attempt.
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Microbiologist | Didn't analyze a single incorrect sample at Vickerman.
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Middle Management | Got the door code at Animus.
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Mincemeat | The Mindjacker meets his gruesome end.
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Ninja | Entered the Trance Den using the power of shadows.
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Official Procedure | Call Central for Help.
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Placebo Effect | He won't know the difference...
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Prisoner of Consciousness | Part 1 complete.
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Ripper | Part 9 complete.
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Runtime | Game complete.
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Shooting Gallery | Got through the conveyor room and back undetected.
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Silver Tongue | Successfully talked the bomber down.
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Sorry wrong number | Make ten calls to random numbers.
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Suicide City | Part 2 complete.
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Super Latha Bros | Entered the trance den by fulfilling the bouncer's request.
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Talking Heads | Played through the game with the commentary on.
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The Right One for the Job | Make use of Lao's skills to open Van Der Wall's door.
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Three-in-One | Subject Chantelle to all three personalities.
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Unpersuasive | An explosive result.
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Winners don't use drugs | Win a game of gravball without sabotaging your opponent.
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