| Achievement | How to unlock
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| Alas poor Yorick | Kill Scar.
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| All quiet in the Zone | Kill Korshunov.
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| Apple-shot | Three precise shots at apples spared stalker lives and helped you win a twisted bandit's game.
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| BOOM! | Twenty enemies killed by blowing up the surroundings. Save on hand grenades and enjoy the fireworks.
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| Baptism by fire | Help Zalissya survive the Monolith attack. New generations of stalkers will have a place to stay.
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| Between the lines | The "Best reader" award. And reward.
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| Bingo | Experience the effects of bleeding, sleep, hunger, alcohol, radiation and psi. Doesn't sound pretty.
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| Bouncy | A successful jump from a 30-meter height. No parachute, though.
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| Brave new world | Korshunov sacrificed himself so that humanity could have a new future, free of doubt and the Zone.
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| Can opener | Use a knife to kill an enemy wearing an exoskeleton. Epic battle indeed.
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| Catching up | Shoot an incoming grenade to make it explode. Nice view!
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| Clincher | 100 enemies shot in the head. Not bad for a head start...
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| Coupons to burn | Spend over 1,000,000 coupons. Myklukha and Sidorovich will fight hard over their favorite customer.
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| Curiouser and curiouser! | Collect all arch-artifacts. A priceless collection, arguably too weird, even by Zone standards.
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| Doctor's oath | The mysterious Doctor had to reveal what he'd been hiding.
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| Eyes on the prize | Retrieve the stolen Scanner. Time to find out what is so special about it.
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| First touches | First equipment enhancement. Never the last, for most Zone folks.
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| Flash Royal | Gather all armor and gear enhancement flash drives.
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| Good hunting, stalker | Leave the Lesser Zone to go Scanner-hunting. More miracles await, and more dangers, too.
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| Goodnight | Get 20 covert kills. The Zone likes it quiet.
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| Goss | Join Stalkers for some campfire gossip.
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| House of glass | Witness the temple of science get destroyed.
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| I see you have many questions | Meet the C-Consciousness Representative. Didn't Strelok finish them off?
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| Keeping your hands steady | Shoot an enemy in the head, through an obstacle, having the intoxication effect.
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| Legends never die | Kill the Strelok.
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| Living legend | Meet Strelok. How was it, talking to a living legend?
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| Lockpick | Lure a mutant into an anomaly. Hardly a noble deed, but it gets the job done.
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| Loner shooter | Shoot an enemy in the head from 75 meters. No scope-peeking!
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| Merry-go-round | Drop a corpse into the Whirlgig anomaly. A joy for someone who never got to ride the Ferris Wheel.
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| Miracle hoarder | Collect all artifacts. What about arch-artifacts?
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| Monolith envoy | You know more than I do, envoy.
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| No obstacle too big... | Kill fifty enemies through obstacles. No one in the Zone is really safe.
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| On a leash | The Leash project experiments are finally over. Hopefully.
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| On the go | Bread and sausage - Zone's most popular sandwich recipe.
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| One awkward step | I am blind, but it's you who cannot see.
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| Peace and quiet | Kill everyone in the camp before the alarm is set off. They couldn't see it coming!
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| Personal approach | One fight, four enemies, killed by different weapons. That trick would charm the hell out of Mavka!
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| Project Y | Go through with Kaimanov's initial plan.
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| Proxy | Kill a squad that just finished off another squad and won the fight. Or so they thought…
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| Pump it up | Fully enhance any type of weapon. Somewhere out there, a Zone technician just shed a tear of pride..
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| Run, stalker, run! | That Chimera made you run like an Olympic champion!
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| Scanning complete | You were out looking for a scanner, but ended up collecting them all.
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| She will never be free | Strelok went into the pod to protect her. Always.
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| Stalker's smarts | Find a way to get the parts without sneaking into the warehouse.
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| Such is the will of the Monolith | Kill Faust.
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| Taking it for granted | Gear broken beyond repair. Don't forget to pay regular visits to the technician.
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| The Prypiat guardian | Meet Degtyarev in Prypiat. The toughest place in the Zone has the toughest-looking watchman.
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| The four winds | Unlock the whole map. Few folks know the Zone this well.
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| The good ol' days | Help Skadovsk get its name and rightful owners back.
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| The good, the bad and the ugly | Five headshots in ten seconds. Good eye.
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| Tit for tat | Sidorovich's worst nightmare: buy and sell goods for the exact same amount of coupons in one deal.
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| Today never ends | Scar went into the pod to rid the Zone of darkness.
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| Wardens drool | Save a bandit's life, get on the Ward's naughty list. Was it worth it?
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| Welcome to the Zone | Prologue complete, but this is so far from over.
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| Wiped out | Kill a Rodent using a grenade launcher. A good wipe-out makes the Duty proud.
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| Would you like some toast? | Meet Scar.
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| Your move! | Found a unique weapon designed for a kingpin. Checkmate!
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| Zone's deadliest predator | Kill a mutant of every kind. You'll need a bigger wall to fit all those trophies!
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