Red Faction (PC) | CheatingDome.com |
Avoid detection
In the single player game, there are two locations where you have to be stealthy. One is when you pretend you are a businessman and the other is when you have to pretend to be a scientist. To make it easier to avoid detection from guards or other pedestrians, always look down or away from people. No one will learn your identity until you look them in the face.Badlands: Bottom of level
In this level, there are natural bridges over a giant pit which if you fall, you will usually die. Use the following trick to get to the bottom without dying. This will be difficult if you have more than two bots. It is recommended that you try this alone first. Find the rocket launcher that is next to a bridge. Go on the bridge and face the flat wall that leads to the bottom. At a 45 degree angle, start blowing holes downwards until you have almost reached the bottom. You now have to jump and try to make it into the first hole you created. .You will lose some health here from the fall. Once you are there, go backwards out of the hole and slowly drop down to the next hole. Repeat this pattern until you get to the bottom. Save at least 1 rocket so you can kill yourself -- the bots will not be able to get to you. This is difficult to do when playing against bots because of them shooting at you. Set the timer to 30 minutes. Take a lot of weapons such as the Rail Driver and the Sniper Rifle with you. Start blowing up the natural bridges from the bottom. Do not do it completely, but just enough to watch all the bots plunge to their deaths.Blasted Canyon: Sniper hole
You will start in one of the two blue boxes on the sides. Use a rocket launcher to tunnel down. Take about two shots in the back, then down about two to three shots. After that, just shoot out the walls in front (that the windows on the blue gate objects are) until you see light. Peek out and you can see the level below your box. Note: You may die a few times before accomplishing this.
In multi-player mode, select the Blasted Canyon level. When the game starts, look out onto the field and turn right at the wall. Get a rocket launcher and begin blasting the wall. Soon it will be large enough for you too fit in. Get inside, look down, and shoot a rocket (killing yourself). When you go back in, you should be under the floor. Begin blasting out some of the rock under the floor (killing yourself in the process.) After awhile you will have a cave under the floor. If you wish to make a sniper point, blast (under the floor) towards the field. You will soon see light, in which case you should blast open more until you can see the field. Note: Always bring a rocket launcher down with you, in the event you get stuck there is no getting out.Bouncing rocket
Get to the section where the announcer is saying "Mine M4 will be sealed in five minutes" after the part where you crossed the bridge (which you can destroy) that had the assault vehicle and soldiers. While you are taking the elevator up, fire a rocket at the top of the elevator shaft. As long as you cannpt see the top of the shaft, the rocket will come flying back down at you.Cheat Codes
While playing the game hit the [~] key and a window will pop-up. Enter the following codes:
Cheat Code - Effect
vivalahelvig - God Mode
camera1 - Change Camera
camera2 - Change Camera
camera3 - Change Camera
bighugmug - All Weapons & Ammo
heehoo - Fly ModeDefeating Capek
When you reach Capek's Inner Sanctum, there will be a few guards with heavy armor. Try and take them all out, except for one because as soon as you do, Capek appears. Run to the ramp on the right-hand side of the room and take a right at the top of the ramp to follow another ramp up towards a door. Arm yourself with the Assault rifle and take out the last guard. As soon as you do, Capek appears and Eos blasts through the door where you are standing. Run through the hole she made and you will find health and weapons. Save your game at this point. Then, use the assault rifle to defeat Capek. However, stay away from Eos because if she dies the fight ends.
After defeating two of the three guards, run up the ramp to your left and take the gun and ammunition. Then, kill the guard on the opposite side. Capek will immediately descend from above. At this point keep moving -- do not try to fight him, but stay on the ramp. Eos will break through the door where the third guard was located and begin shooting Capek. Quickly run through this door and pick up the sniper rifle and ammunition. Then, back up so that you are out of Capek's sight. When you go back to the doorway, you will see that Capek has ascended back up to where he dropped down from and Eos is running around shooting at him, but he is not firing back. Stay in the doorway, take out the sniper rifle and shoot his protective purple bubble five times -- do not worry, he will not shoot back. After five shots, his bubble will burst, he will drop down to the platform below, and begin shooting at you again. Leave the doorway and begin shooting him with one of your automatic weapons. That combined with Eos' shooting will defeat him easily. Note: As you are running around, stay away from Eos -- if Capek's projectiles miss you, they will hit her and your game will be over. Capek never tries to hit Eos; he just wants you.
When you first enter the room were Capek is located, take out all the guards and he will appear. At the same time, a wall will blow open and your girl partner will arrive to help you. At this time Capek will try and hit you with his weapon. Even though your partner is helping, Capek will only shoot at you. Move into an area were you know he will not be able to find you and remain there. Your partner really does hurt Capek when she fires. It may take a few minutes, but if you stay there your partner will take out Capek for you. Note: You might need to return fire.
When you get to Capek's lair, after he appears and starts shooting, go back through the door you entered and stay there. Eventually, Eos will kill Capek herself and she will not die.
You can also defeat Capek by running up the ramp to the platform directly underneath him. Use your shotgun in automatic mode. You will have to reload once or twice, but if you can avoid getting hit by him you will defeat him.Defeating Masako
Masako has some nasty weapons and a shield. The only weapon that can defeat her is the powerful assault rifle. She first attacks with a ship firing rockets and machine guns. Equip the laser to blow it up in one shot. Then Masako herself appears with a shield, just like Capek. However, she uses a precision rifle very fast. Keep moving and destroy her shield with your rifle. Then, keep your rifle armed to kill her. Take her Precision Rounds after she has been defeated.Defeating Mendoza
When the battle starts, take out the flyer which Mandoza is inside with two shots from the raildriver. When she exits, use all your remaining raildriver shots to weaken her shield. Then take out your machine gun and fire as many times as needed to take out her shield. Afterwards, use the machine gun on her again. She will be defeated very soon.Destroying turrets
Equip remote mines or a rocket launcher. Then, use heat seeking mode to lock on to the turret. Fire away and blast the turret easily. Note: If you are low on rockets and have remote mines, then use them on ceiling turrets.Easter Egg
On CD2 in data/movies there's a hilarious Bink Video .exe file.Easy APC convoy destruction before guard station
Save at least three Big Earl rockets from the beginning of the game from M-4. When you go to the part where Hendrix first contacts you in the tunnel, after about 24 feet, you will reach the catwalk outside with the earthen bridge where the APC and convoy of troops are advancing toward the guard station. Fire one shot near the outer track (the one facing you). After the first shot, the APC will begin to buckle, and tilt down. Since that the track is stuck, fire another shot near the front of the vehicle, closest as possible without hitting the APC. Shoot the next shot again right outside of the outer track, further down from where the first rocket hit. In the process, you burrow a hole big enough for the APC to fall through and go sailing down to the bottom of the Chasm (watch it long enough and see the explosion); or the APC will be immobilized, creating a bit of an obstacle for the soldiers to go around, and provide a very good sniping position. The soldiers will most likely stay on their side of the hole, even if they can walk around it. Beware, as if the APC tilts less than 45 degrees inverted, the small mounted machine gun can still shoot at you -- try to get the front of the APC very deep into the hole you create by shooting it.Easy kills
Throw a remote mine on an enemy. If it hits, they will scream and run around instead of shooting you. Let them run around and eventually they will try to find guards. When they do, detonate the bomb to get two or more frags for one.Feeding Area: Reach next level
When walking through the Feeding Area, go to the edge of the cliff. Look down and you will see ice. You will not be able to jump down. However, blow another hole in the ice closest to the edge, and then jump off. You will be in the water and in the next level.Feeding Area: Secret Fusion Rocket Launcher
At the Feeding Area where you first encounter the Riepers, in the very expansive cavern look into the second grotto the little Rieper comes out of. Stick a mining charge, throw a grenade, and launch a rocket. These should at least partly reveal a secret passage. Follow it. After the loading screen, you will now be with "The Artifact". Go onto the piece of land supported in the middle of the cave and stand there a few seconds. Eventually, a message will read "Picked up fuel canister". Rarely this will actually be a fuel canister for the flame thrower, but it will usually be a Fusion Rocket Launcher. This is useful for Capek, but you can save it for anything else you need to vaporize.Finding secret areas
Every time you see markings on the wall (for example, posters and paint) in multi-player mode, use something explosive on it. It will lead to a secret area.Funny face
After you kill an enemy and he lands face up, stand over the top of him. Take out either the sniper rifle or the precition rifle. Zoom in directly on his face until you can see his eyes and teeth popping out.Getting items
When low on energy, kill worker doctors and even Red Faction men to pick up more health and Environment Suits.
When Hendrix first starts talking to you, go down the catwalk away from the APC. There should be a tunnel that leads to a miner and guard fighting. Shoot that guard then shoot the one at the elevator. Stand in front of the elevator and face the wall behind it. Look up slightly to see a hole. Enter the hole and at the end is a pond or lake. At the bottom of the pond is a miner's body, health, and an Environment Suit.Getting more explosives
If you throw an explosive charge in front of you, do not detonate it. Run up to it an press [Enter]. You will pick it up, along with another one. Repeat this until you have a total of 21 explosive charges.Installation XJ5: Hidden pit
In the deathmatch Installation XJ5, you can get outside to the pit. Grab the rocket launcher and jump down, then turn left. Note the archway above. Blast a hole in the wall below the doorway and start building a tunnel straight to the open window. Just going to the archway above and blasting around the window does not work due to an invisible wall. Once you make the tunnel all the way through, you can look down into the pit below, If you drop down, you will always die. Turn to the left or right and blast a hole big enough to jump into (make the hole on the outside of the wall). Jump into the hole, then make another hole directly in front of you but down slightly. Now that you have made another hole, jump into it. Make sure the hole is not too far down, or you will die from the fall. Repeat this process until you have reached the bottom of the pit. Note: It is next to impossible to get back up once you are down there.Lobby: Hidden items
Go to the four corners on the first level of the lobby after you have obtained the rocket launcher in the muti-player level. Use the rocket launcher on the four corners to find health, enviorsuits, a fusionrocket, a flame thrower, and a rail driver.Lobby: Secret roof area
Go to the second level of the Lobby multi-player level and grab the rocket launcher. Walk over to the edge of the balcony and start shooting up towards the wall facing the lobby itself. After enough shots you will dig a tunnel to the roof. Walk through and jump right up. You can shoot out the glass and snipe people down on the second level. There also is a Fusion Rocket Launcher that you can grab.Mercs Base: Entering
After the crash site, you will follow a system of tunnels and ridges filled with enemies (most with heavy machine guns, some with fusion rockets and rail drivers). When you meet the Red Faction miner in the caves, he will say that he will watch your back. At this time you will follow a tall tunnel to a bridge -- you do not want to be on the bridge. Between the miner and the bridge is a turn off that leads to a catwalk going over the bridge. Kill the two gaurds and follow the catwalk until it stops at a hole in the wall. Jump from the catwalk into the hole and follow it until you get the grenades. Use them to kill the turrets and the fusion rocket carrying guard on the other side of the large rock by the grenades. This saves time and health you would have spent trying to fight the guard and the turrets.Multi-player mode: Bottleneck sniper positions (foxhole)
This trick works very well against bots and players alike. For example, in the DM level "XJ5", there is the grated walkway where the rail driver is on the upper floor. Go down the other end (the one close to the hallway by the Envirosuit armor), and blow a hole in the floor near the grate large enough to get in and duck down inside. Be careful -- if you do it too close to the grated catwalk, then it will also break part of the bottleneck off and expose you from the outer wall, being that it was blown out from the blast. From here, you can use any type of bullet-using weapon with ease. The rail driver is recommended, as it will allow you to duck down in the hole, giving you cover from most of the players/bots, but allowing you to fire at them through the floor/ceiling. This trick also works very well when you back yourself up against an indestructable wall, so you have a full peripheral view of 180 degrees all around, with no danger of being back attacked.Multi-player mode: Extra characters
Successfully complete training mode to unlock extra characters for multi-player mode.Multi-player mode: Hidden weapons
Equip a rocket launcher or mines and blow up any poster, sign, or painting. You may find a secret weapon that you cannot get elsewhere in the level.Roof: Secret area
Get up to the roof easily by looking for the side with a slant. On the second level, shoot about three to four shots to the wall next to the slant. Once on the roof, find the area with the glass. Get to the back wall so you are looking at the glass, where it slants, then run at it. As soon as you hit the slant, jump. This is difficult to accomplish. However, when you are up, you can jump from the top to the small bridge-like place on the side. Make sure you do not stand on the glass to avoid someone shooting it and causing you to fall. From this height you will lose about sixty health from dropping off.Saving ammunition
When you have remote explosives, do not use up ammo for your other weapons. It only takes one to a few remote explosives to take out enemies. When you start the game and get to the part where you see the four troopers and the enemy APC, throw a bomb down by the APC. Detonate it and the bomb will blow a huge hole in the ground. If done correctly, the APC will fall in and explode when it hits bottom. Take advantage of the geo-modification of this game. This also works with groups of enemy soldiers.Secret areas
Immediately after Parker pops Capek's nano-tech shield (during an intermission sequence), you will follow a trail. When you reach the area where a dead guard is on the ground, look to the right. Note the small hole where it looks as though a small animal could fit through. Get an explosive and blow a hole big enough to fit through. Enter it to reach a room. Jump to the center then jump up and down to get a fuel canister and fusion rocket launcher.
When you enter the room immediately after you use the jet to transport Gryphon go to the center room you will see a huge Modulation Droid. Run and dodge the bullets and missiles. Look around the room to find ladders all around leading to the top of the ceiling. Climb the ladders and get to the top. Then, look around to find boxes all around. Go to the boxes and walk into each of them on every side. You will get a lot of ammunition, health, and Enviro-suit repair kits. This should prepare you for the Modulation Droid.
When you take the elevator down to Level 17, stop on the second ladder. Climb upwards slightly higher than the room below. Look to your right, and you will see a tunnel. Jump in and proceed through it. You will find a section of little cliffs in which you can get a sniper rifle and an assault rifle.Secret fishing holes
When you first start a new game, go to the first hole on your left and go to the end of it. There will be a small hole where you will be able to see into. Go forward in the game and get a rocket launcher or mines and return. You will be able to get in the hole, swim, and shoot the fish down inside.
Go out over the pit where there is a group of guards and the tank that will shoot at you if you do not blow up the bridge. Go down the tunnel and it will lead to a open area, where after you kill all the guards, an elevator will come down. Immediately above the elevator is hole that is difficult to see. Go left of the elevator, go up the hill, and go into the hole. It will lead you around until you get to a large open room with a lot of water with fish, bats flying around the roof, plants on the wall, and a dead miner at the bottom (where there will also be Extra Life and Extra Body Armor).Secret sub bay
When you first get the sub, take it down through the tunnel until you exit into the cavern. Look along the wall to your left to find a small crack, that at the correct angle, you can see another tunnel. Yse your torpedoes and break apart the wall around the crack. You will now be able to follow a tunnel that leads to a cave (with bones lying on the ground), and a brand new sub with full health and full ammunition sitting in the middle of a small pond.Skip second "undercover" part
When you break into the science lab, do not take the lab coat. Instead, continue on with all of your weapons and try to keep the alarms from going off -- nothing happens if it does. When you hear about the door with the security code, find a guy man who sits at a table and does not do anything. There will be a red set of brackets around something that does not exit. This is where you get the key to the locked door, by killing the man who does not talk. A key card will appear where the set of red brackets where located, and you can continue.Sniper rifle
Immediately before the abandoned mines is an elevator that goes down toward the abandoned mines. When you go down there, you will find a ladder next to you. When the elevator stops, before it hits the bottom of the pit, grab the ladder and climb up until you reach a hole with some bushes in it. Enter the hole to find a Sniper Rifle and some bullets.Strong guards
When you first meet Capek, there will also be two guards with submachine guns there. Enable the vivalahelvig code. Throw a remote detonation bomb at one of the guards so that it attaches onto him. He will run around screaming as usual until you detonate the bomb. After this is done, he will not die but instead continue running around screaming. This also happens to the other guard. Note: It takes two bombs or just a gun to gill those guards.The Shooting Gallery: Avoiding damage
When nearing the end of the game in single player mode, you will have to catch the tram to proceed to the next area. The tram is located immediately after "The Shooting Gallery." In order to avoid fighting most of the guards, equip the Heavy Machine Gun. Next, proceed down the track towards the small door to the left. Inside, kill the guard. Once the other guards stop rushing in and shooting at you, collect the health vial (just behind the desk), dash out of the room, head towards the front right side corner of the train, and duck down immediately. This will prevent gun fire from hitting your character. Stay ducked down until the loading screen appears.Unlimited remote charges
For those who don't like cheating very much, here is a trick for remote charges. plant the remote charge, and press the use key to pick it up again. Now you've picked up 2 remote charges. keep doing that and you'll be at 21. you can get anywhere in the game with explosives. for example, in the canyon where you'll find the first mercenarys, you can see a cable above you somewhere. blow some holes in the rock and you'll have 'stairs' as I call it.you can climb further to the top and there is the cable car.have fun blowing up!Warlords: Suicide hole and sniper
Get on top of the roof of a bunker (where the fusion rocket launcher is located). Start blowing out holes in the wall in front, so you can get in. Keep taking out the wall with your mini-rocket launcher at a slant. After a while, you can turn right with your gun and take out the wall so you can see the light -- this takes some time. After you can see the light, look down. Usually you are high up. Jump off to make your self road kill, or take a sniper rifle up and take out opposing players. You can get so high up, that when you look up from the ground the hole will actually be over the cliff and not even on the level. If you get up this high, you can see the map plus cloud-like objects. Do not fall down or you will go into an eternal fall. When this high, your guns will have unlimited ammunition -- hold the fire button to see your gun fire a lot.Waste Disposal: Easy kills
In multi-player mode on the Waste Disposal level, swim down under the platform to find a fusion rocket. You can also use mines to blow holes under the doors into the hallway. When bots come by, they will fall into the water for an easy kill.