| Achievement | How to unlock
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| A Fracture in Time | You were there when time broke.
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| A Link To The Future | Locate 1 Quantum Ripple and 1 Intel Item.
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| Area Effect | Kill 15 enemies with environmental explosions.
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| Bigger Fish to Fry | Paul focused his energies on Monarch Solutions and his plan.
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| Break All the Toys | Destroy 15 enemy chronon harnesses.
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| Chronon Surge | Upgrade a time power.
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| Daylight Saving Time | Time Stop one hour's worth of accumulated time.
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| Everybody Gather Around | Kill 3 enemies with a single Time Blast.
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| Focus. Aim. Pull. | Kill 10 enemies with a head shot while using Dodge Focus.
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| Frozen Lead | Use Time Stop to stack a total of 1000 bullets.
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| Hold on to Your Hope and Burn | Complete Act 1.
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| Iron Fist | Paul chose the Hardline path for Monarch Solutions.
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| Knowledge Is Power | Locate all Intel Items.
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| Last-Second Rescue | You managed to get to Will in time... on the second try.
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| Manufactured by William Joyce | You found Will's original time machine.
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| Marketing Spiel | Sit a spell, take in Paul's presentation at the University.
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| Media Baron | Find all e-mails, presentations, TV shows, radios and posters.
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| Mysterious Stranger | You met Beth Wilder, who could've shot you... but didn't.
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| Not a Friendly Invitation | Complete Act 2.
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| One Foot in Front of Another | Traverse a total of 100 meters using the Time Rush.
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| Paranoia | Paul chose to give in to his rage and paranoia.
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| Personal Space | Deflect a total of 200 bullets with the Time Shield.
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| Rational Thought | Despite the pain and turmoil within, Paul remained rational and in control of his faculties.
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| Something Fashionable | You got the chronon harness for Beth.
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| Spreading Ripples | Watch a show episode with all of its Quantum Ripples unlocked.
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| Stop / Go | Fully upgrade Time Stop or Time Dodge.
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| Such Upgrade | Fully upgrade all time powers.
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| Take That Trip | You entered the time machine.
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| The Countermeasure | You finally got your hands on Will's Countermeasure.
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| The Doctor | Paul decided to have faith in Dr. Sofia Amaral.
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| The Right-Hand Man | Paul decided to trust Martin Hatch.
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| The Soft Touch | Paul chose the PR path for Monarch Solutions.
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| Then We'll Die Finding Out | Complete Act 4.
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| Time Bandit | Complete the game on Casual Difficulty.
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| Time Cop | Complete the game on Normal Difficulty.
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| Time Lord | Complete the game on Hard Difficulty.
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| Time Master | Complete 100% of the game. Find every hidden thing, make every choice. DO ALL THE THINGS.
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| Tossing Stones in a Pond | Trigger all Quantum Ripples.
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| Toto | Beth told you about how she met herself.
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| You and Me | Paul chose to concenrate on his personal connection with Jack.
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| You're Coming With Us | Complete Act 3.
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| Your Exceptional Qualities Are Obvious | Complete Act 5.
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