| Effect | Code
|
|---|
| 20 in all stats, new sword, cannot level | irolltwenties
|
| Gain indicated amount of gold (see Note 1) | dm_givegold [number]
|
| Get indicated spell | givespell [number]
|
| Change indicated amount of experience points;use negative number to remove experience points | givexp [number]
|
| Add indicated feat to selected character | givefeat [2-500]
|
| Spawn indicated item | giveitem [item code]
|
| God mode (see Note 2) | dm_god
|
| Set Charisma to indicated number on selected character | SetCHA [number]
|
| Set Constitution to indicated number on selected character | SetCON [number]
|
| Set Dexterity to indicated number on selected character | SetDEX [number]
|
| Set Strength to indicated number on selected character | SetSTR [number]
|
| Set Intelligence to indicated number on selected character | SetINT [number]
|
| Set Wisdom to indicated number on selected character | SetWIS [number]
|
| Use the camera with better scrolling | dm_unlockcamera
|
| Polymorph controlled character into different creature | polymorph [number]
|
| Remove the indicated feat | removefeat [number]
|
| De-level character if experience points is near 0 | resetlevels
|
| Move one point towards evil | rs ga_alignment(-1,0)
|
| Move one point towards chaos | rs ga_alignment(-1,1)
|
| Move one point towards good | rs ga_alignment(1,0)
|
| Move one point towards law | rs ga_alignment(1,1)
|
| Raise influence level for that companion | rs ga_influence ([x,y])
|
| Raise amount of party members you may have at once to six;default is 3 in Act 1 and 4 in Acts 2 and 3 | rs ga_party_limit(6)
|
| Advance time by indicated amount | rs ga_time_advance([hours,minutes,seconds,ms])
|
| Simple influence editor in the form of a dialogue | rs kr_influence
|
| Debug dialogue with option to open the party roster to switch party members in and out at any time | rs kr_roster_edit
|
| Give character the appearance of the number in the "res ref" table in the "2da" appearance file | Set Appearance [number]
|
| Return polymorphed controlled character to normal | Unpolymorph
|