Achievement | How to unlock
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Adventure is Just Bad Planning | Completed the game on Normal difficulty.
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Better Safe Than Sorry | Repaired the orange generator.
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Cartographer | Got the maps from Science.
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Change of Plans | Survived the fall and decided not to wait for a rescue.
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Empty Cupboard | Found a distinct lack of food in the Hab.
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Established HQ | Made it to the garage and started working on an escape plan.
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Going HAM | Got the antenna and installed it on the snowcat.
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How's the Weather? | Got the radar and installed it on the snowcat.
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Lifelines | Created 10 unique rope pole segments around Sutro Station.
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Lights in the Darkness | Placed 10 different light poles around Sutro Station.
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Next Gas: 225 Miles | Installed an extra fuel tank on the snowcat.
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Powered Up | Got the blue generator up and running.
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Reestablished Contact | Contacted McMurdo after the crash.
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Shackleton's Heir | Completed the game on Condition 1 difficulty.
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Snow Shark | Completed a game of pool in the Hab.
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Tourist | Completed the game on Easy difficulty.
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True Adventurer | Completed the game on Hard difficulty.
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Well-Prepared | Created all of the equipment upgrades in Near Death.
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