| Effect | Code
|
|---|
| Build units instantly (ignoring build times) | wars_build_instant
|
| Builds the navigation mesh | recast_build
|
| Change the gamerules. | wars_setgamerules
|
| Change your owner number. | change_ownernumber
|
| Controls the maximum population per player. | sv_unitlimit
|
| Create an unit from the console. | unit_create
|
| Disable CPU Player for specific player | wars_strategicai_disable
|
| Disable fog of war | sv_fogofwar 0
|
| Draws the navigation mesh with no depth. Can be useful if map geometry is overlapping the mesh, but if you have multiple layers this can look confusing. | recast_draw_nodepth
|
| Enable CPU Player for specific player | wars_strategicai_enable
|
| Execute an ability from the console. | wars_abi
|
| Free fly mode | noclip
|
| Generates the map geometry used by the build process. recast_build will do this automatically, but can be useful if you only want to visualize the generated map geometry. | recast_loadmapmesh
|
| Give resources | wars_giveresources [ResourceName] [Amount] [Player | optional]
|
| Load a game package. | load_gamepackage
|
| Max number of threads used when building navigation meshes in parallel (restricted by the number of meshes to build). | recast_build_numthreads
|
| Open tools for the flora editor and navigation mesh | wars_editor
|
| Prints debug information about a CPU player | wars_strategicai_debugprint
|
| Show a panel for modifying attributes of units. | attributemodifiertool
|
| Show a panel for spawning units | unitpanel
|
| Show a panel to execute abilities. | abilitypanel
|
| Show a panel to modify some player instance data like the color. | playermodifiertool
|
| Visualizes the map geometry used by the build process. Useful if the navigation mesh result does not match the expected result. | recast_draw_trimeshslope
|
| Visualizes the navigation mesh | recast_draw_navmesh
|
| Achievement | How to unlock
|
|---|
| Annihilation Gladiator | Defeat 100 enemies in Annihilation games.
|
| Come With Me! | Complete the mission for Abandoned.
|
| Dog! Dog!? | Kill Dog in Destroy HQ or Annihilation mode.
|
| Friendly Fire! | Reprogram a Floor Turret with a Saboteur and kill an enemy unit with it in Annihilation mode.
|
| Graduated | Complete the Tutorial level.
|
| Heavy Artillery | Complete the mission for Valley.
|
| Infestation | Make your 20 very own zombies in Annihilation mode!
|
| King of the Hill | Defeat 20 enemies in Annihilation games.
|
| Let's Watch Some Fireworks Go Kaboom! | Blow up 100 enemy buildings with Saboteurs in Destroy HQ or Annihilation mode.
|
| Ping-Pong! | Kill 5 different units with one combine ball in Annihilation mode.
|
| Striders! | Build 5 striders in a Destroy HQ or Annihilation game.
|
| Suppression Of Dark Energy | Kill 300 units with Suppression Device in Annihilation or Destroy HQ game mode.
|
| The Clash | Win a Combine vs Rebels game in a 4v4 match of Annihilation or Destroy HQ.
|
| They Will Never Make A Stalker Out Of Me! | Collect 50 Partisans together in Annihilation or Destroy HQ mode.
|
| Vandalism | Win 20 Destroy HQ matches.
|
| Victorious | Win an Annihilation game.
|
| When The Pin Is Pulled... | As Rebels, kill 10 units with one grenade.
|
| White Forest Do You Read? | Complete the mission for Radio Tower.
|
| Who Let The Dogs Out? | Build a Dog.
|
| Wrecking Ball | Win 100 Destroy HQ matches.
|