Achievement | How to unlock
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A faint glimmer | Warm up the ballast in chapter 6.
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Acrobat | Complete more than 200 jumps or double jumps in one game.
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Adventure buddies | Hug the ballast.
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An ear to the past | Listen to a shell.
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Angel's carabiner | Place a piton at the top of a wall run.
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Antique gallery manager | Activate all frescos.
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Avid reader | Read all letters.
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Awakened memory | Use the echo on a frozen ballast in Chapter 6.
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Back in motion | Turn an altar.
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Bogeychoco | Scare more than ten chocos back to their burrow.
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Collective climb | Stop 25 pebbles with a single echo from the ballast.
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Common ground | Complete all cairns.
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Cycle celebration | Turn all altars.
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Echo from the past | Activate a fresco.
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Final ascent | Read all of Bianca's journal entries.
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First contact | Read a letter.
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First stone | Complete a cairn.
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Fresh air | Restore your stamina more than 50 times while climbing.
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Restored connection | Hug the ballast twenty times.
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Sound archeologist | Listen to all shells.
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Water piper | Complete the game.
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