First you need to enable console. To do so for all game profiles go to
gamedirprofilesautoexec.cfg
Put this as last line
setvar dev_console_password = schwinge-des-todes
So it will look like this
...
//=====
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes
Or you can enable console for only select profile by appending same
line at end of user.cfg in
C:Documents and SettingsYourWinAccMy DocumentsMy GamesHeroes of
Might and Magic VProfilesYourProfile
Then you can use some cheats ingame. Press tilde key("`", "~") to
bring down console. If it doesn't work for you because you don't have
the key on your keyboard, can't find it because of foreign layout,
whatever, you can always edit input.cfg in your user profile dir
//debug keys
bind show_console '`'
Edit this to something suitable for you then.
Basic thing console does is tell you what ai has been doing last turn.
Now, to cheats themselves.
Most complex 1 is add_skill
add_skill takes skill-id or name as parameter, you can find list of
all 150 skills/perks/abilities names and their ids in
datadata.pakscriptsadvmap-startup.lua
HoMM 5 pak files are pkzip archives and as such you can access that
lua scipt file using winrar/winzip etc(btw unpacking all packs will
speed things up since game will access uncompressed data instead of
looking in archives. You can even delete packs after that, but better
move them somewhere else and keep them since we don't know if upcoming
patches will modify archives or use overrides system).
So, for example:
add_skill Necromancy
Pretty self-explanatory.
or
add_skill 19
Will give perk pathfinding
You can add skills over limit it seems. E.g. more than 6 skills etc.
Though you won't see them in ui, but will get benefits.
If you're really lazy and don't mind fortreiting easy performance
boost, here's full list:
Will fill all hero army slots with 10 creatures of town id specified.
Second param is 0 or 1 which controls whether creatures are from
upgraded dwellings or not.
Town ids:
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5
E.g.
add_army 5, 0
Will fill all hero army slots with 10 basic inferno creatures
add_army 4, 1 will fill hero army slots with 10 upgraded Necro
creatures
add_all_spells
Gives all spells to currently selected hero. Bypasses all skills reqs,
for usage also.
set_hero_luck_morale nLuck nMorale
Sets luck and morale base values for current hero. For ex
set_hero_luck_morale 5 3
show_player_money playernumber
Outputs resource quantities of specified player. So you can spy on ai.
E.g. show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently selected hero -
exact quantity, stats for currently plotted path(how many points it'll
take).
add_exp quantity Adds quantity xp to currently selected hero. E.g.
add_exp 5000
clear_money
Sets all your resources to 0
add_gold quantity
Sets current gold to quantity and zeroes out other resources.
add_money quantity
Sets all resources except gold to quantity and sets gold to
quantity*1000. So add_money 100 gives 100 of everything and 100000
gold.