Achievement | How to unlock
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Ace Pilot | Unlock Pilot Rank 6. (6000 credits + Ninja palettes)
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Ambassador | Complete 5 matches playing each species. (1800 credits + Iridescent sheen)
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Analyst | Buy all of the 4 Marks for a single gunship part. (2400 credits + Bronze sheen)
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Annihilator | Deal a total of 1,000,000 points of damage. (3000 credits + Inferno sheen)
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Back at You! | Activate your Chorion Barrier by reaching its maximum mitigation 3 times in the same match. (1800 credits + Dragon Scales palette)
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Boom! | Hit 2 enemy gunships at once using an Area Blast weapon. (1200 credits + Fire sheen)
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Bringer of Apocalypse | Trigger a Genesis combo. (3000 credits + Rainbow palette + Rainbow sheen)
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Collector | Purchase 500 gunship parts or marks. (3200 credits + Frosted Gold sheen)
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Core Destroyer | Destroy the Core. (1400 credits + Amerika palette + USA sheen)
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Core Raider | Destroy the Core as your first carrier part in a match. (2400 credits + Uranium Green sheen)
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Defender | Have 2 Carrier Command abilities active at the same time for your team. (1200 credits + Aqua sheen)
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Dogfighter | Total of kills and assists reaches 100. (1500 credits + Pitch Black palette)
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Explorer | Buy 50 different gunship parts. (2200 credits + Sharp Gold sheen)
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Fooled Ya! | Trick each member of the opposing team to attack your Decoy using the Human Species' Ability. (1800 credits + Camo Forest palette)
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Force your Way In | Teleport inside the core room of the enemy carrier by using the Arblos' teleport. (1800 credits + Purple sheen)
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Foul Play | Use one of the enemy carrier's hatches to enter their Core Room. (1000 credits + Harlequin palette)
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Ganked! | Contribute in destroying an enemy gunship after an ally called a focus attack on him. (1200 credits + Hazard Lines palette)
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Gentleman | Complete 5 matches while both of your gunships are wrecked. (2000 credits + Cracked palette)
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Hacker | Induce 10 Negative Effects in a single match using Hacking Bots. (1600 credits + Neon Red sheen)
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Hide & Seek | Activate a Stealth Device while below 33% of your Shield and dock successfully. (1000 credits + Camo Urban palette)
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Hooker | Keep an enemy player hooked for 10 seconds using a Quantum Hook (MK 1, 2 or 3). (1000 credits + Pink palette + Pink & White palette)
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Know How | Complete all the tutorial steps. (1600 credits + Nature sheen)
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Nemesis | Hit 2 enemy gunships at once using a Wave weapon. (1200 credits + Neon Green sheen)
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Open the Way | Destroy Main Deck & Forcefield Generator in the same match. (1000 credits + Sand Yellow palette)
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Optimizer | Simultaneously affect all 4 players on your team with an Optimization Program. (1200 credits + Starlight Ambient)
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Point Blank | Shoot an enemy gunship from within 20 units using a Scattergun. (2000 credits + Checkers palette)
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Requisition | Win a match in control of someone else's gunship. (1000 credits + Cave Green sheen)
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Saboteur | Have 2 Sabotage abilities active at the same time for your team. (1200 credits + Neon Rainbow sheen)
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Sapper | Lay the maximum possible amount of one set of mines near your carrier ship. (1200 credits + Neon Yellow sheen)
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Satellite Bombing | Deal 2500 Damage using a Satellite weapon in a single sortie. (1200 credits + Camo Desert palette)
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Scientist | Unlock 1000 gunship parts or marks. (4000 credits + Frosted Silver sheen)
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Solo Combo | Perform a damage combo with turrets. (2000 credits + White Tiger palette)
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Sow Discord | Destroy Radar & Communication Tower in the same match. (1000 credits + Sand Blue palette)
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Spacer | Complete 100 matches. (3000 credits + Infrared sheen)
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Star Pilot | Unlock Pilot Rank 7. (15000 credits + Hyper White sheen)
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Supporter | Restore all other team members 3 times in a match using supplies. (1400 credits + Glacier sheen)
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Survivor | Win 3 consecutive matches without losing a single gunship. (3500 credits + Hex Carbon palette)
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Team Crippler | Destroy Ammo Depot & Repair Station in the same match. (1000 credits + Sand Red palette)
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The Best Offence is a Good Defense! | Win by destroying only one of the enemies' Carrier Parts. (1500 credits + Dark Red palette)
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Tinkerer | Unlock 500 gunship parts or marks. (2600 credits + Sharp Silver sheen)
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Tower Defense | Have 3 of your Sentries shoot all of their ammunition in a single match. (1500 credits + Neon Blue sheen)
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Under...dog...fight? | Hit 2 enemy gunships with a single shot using a multi-targeting weapon. (1200 credits + Red and Blue sheen)
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Vacuum Cleaning | Purge 3 Negative Effects at once. (1000 credits + Clean White sheen)
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Versatility is my Ally | Inflict 4 different Damage Types using a Guantri ship. (2000 credits + Graphic Dream palette)
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Way to the Core | Destroy Hull, Forcefield Generator & Core in that particular order. (1200 credits + Sand Green palette)
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Wrecker | Win by destroying 5 or more of the enemies' Carrier Parts. (1500 credits + Republik palette)
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