| Achievement | How to unlock
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| Address | Destroy 100 enemies with sword throw attack.
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| Algorithm | Destroy 200 flying enemies.
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| Array | Down dash four enemies in one jump.
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| Asynchronous | Earn an air combo bonus.
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| Attribute | Fully upgrade a special attack.
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| Buffer | Earn a style bonus.
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| Class | Up dash four enemies in one jump.
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| Complier | Collect every byte.
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| Delegate | Destroy 50 enemies with up dash attack.
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| Element | Defeat the monster in world twelve.
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| Extension | Fully upgrade all special attacks.
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| Float | Jump 2000 times.
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| Framework | Finish a level with four bonuses.
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| Function | 100% the entire game.
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| Instance | Collect a byte.
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| Instruction | Destroy the boss in world eight.
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| Interface | Finish a level with three bonuses.
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| Method | Destroy 150 ground enemies.
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| Modifier | Upgrade a special attack.
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| Overload | Destroy 100 turret enemies.
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| Process | Run five kilometers.
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| Random | Achieve a 4-star rating on 64 levels.
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| Refactor | Destroy 75 enemies with down dash attack.
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| Reflection | Destroy the player.
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| Regression | Achieve a 4-star rating on 32 levels.
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| Return | Escape the monster in world four.
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| Routine | Complete the game.
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| Source | Finish 32 levels without destroying an enemy.
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| Subroutine | Unlock all special attacks.
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| Truncate | Complete a level without using all transitions.
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| Variable | Finish the first level.
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| Void | Finish 64 levels while destroying every enemy.
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