Achievement | How to unlock
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Aggressor | Capture a village owned by another faction.
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Assassin | Win by assassinating your last opponent.
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Conqueror | Win by destroying the base of your last opponent.
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Cunning Criminal | Win with the Smugglers.
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Defender | Eliminate a raid targetting you.
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Desert Fighter | Win in medium difficulty or more.
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Dreaded Baron | Win with House Harkonnen.
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Easy Win | Win in easy difficulty or more.
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Expansionist | Capture your first village.
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Full House | Build a building in every base slot.
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Governor | Win with the Dune Governorship charter.
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Greatest House | Reach 500 Landsraad Standing.
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Hegemon | Win an Hegemony victory.
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Honor of Duty | Get elected for a charter.
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Honorable Duke | Win with House Atreides.
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Killer | Assassinate an enemy leader.
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Landmarks | Control four special regions.
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Legal Bond | Sign a treaty with another faction.
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Master of Arrakis | Win in insane difficulty.
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Obliteration | Destroy another player's base.
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Regional Specialty | Construct a building that exploits a natural resource.
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Sly | Activate an operation.
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Spice Addict | Have 5000 Spice in your stockpile.
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Spice Duty | Assign a new crew to a Harvester or to a Harvesting Team.
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Spy Master | Reach infiltration level three in any field of operations.
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Strategist | Win in hard difficulty or more.
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True Friendship | Reach hundred relation with another faction.
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Urban Planning | Activate a district bonus.
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Visionary Rebel | Win with the Fremen.
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Water Bond | Form an alliance with a Sietch.
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Water Seller | Have at least hundred net water production.
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Way of the Air | Use a shuttle to transport troops.
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