| Achievement | How to unlock
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|---|
| Bug hunt | Have the flamer, A - rifle and flares equipped.
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| Cares not from whence it came | Die from railgun related injuries.
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| Close call | Kill an enemy at point blank range with less than 25hp.
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| Critically endangered | Destroy a derelict that still has survivors on board.
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| De-ja vue | Discover your own epitaph.
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| Dockside deletion | Have two railguns equipped.
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| Eskimo roll | Die with a full backpack.
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| Even closerer | Kill an enemy at point blank ranger with less than 5% hp.
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| Factory fresh | Find a cache of pristine weapons.
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| Held together by kevlar | Have over 80% armour and under 10% hp.
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| Mileage may vary | Commandeer a sub light ship.
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| Murphys law | Have all c.o.p.e systems on 0hp.
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| Rough rambler | Have an a rifle along with hand grenades and a bag equipped.
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| Rusty sherriffs badge | Complete the end with the rusty mutator active.
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| Somewhat Samaritan | Kill a pilot thats been spaced.
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| The gulf between | Enter a new solar system (survival).
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| The nomad | Travel to at least 5 solar systems in one life (survival).
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| Tyranaventuras | Complete the end without deploying a med kit. (MRE's are fine).
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| Un-humanitarian | Escape on the freighter with no survivors rescued.
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| Waste not want not | Discover an epitaph.
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| Well earned rest | Escape on the freighter.
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