| Achievement | How to unlock
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|---|
| A year on the Moon | Survive the First Year.
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| Backup Plan | Build a battery network with a storage capacity of 1 million units of energy.
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| Earthmover | Win the game without using solar panels.
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| Efficient Team | Have any colonist reach level 9.
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| Every Last Crumb | Deplete 1 resource vein.
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| Every Last Drop | Deplete 1 ice vein.
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| Farhad | Find the broken column.
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| Fat Pack of Cash | Accumulate 10 million credits in the account.
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| Friends in High Places | Reach maximum reputation with one of the organizations.
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| Fuel Magnate | Produce 10,000 units of fuel.
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| Go through the prologue | Go through the introductory phase of the story campaign.
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| Harsh Driller | Build 3+ press machines.
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| Industrial Tycoon | Complete 100 contracts.
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| Interplanetary Logistics | Deliver a contract to Mars or the moons of Saturn and Jupiter.
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| Lunar Corporation | Number of colonists: 250 people.
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| Mole | Dig 10000 cells.
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| Pack of Cash | Accumulate 1 million credits in the account.
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| Savior | Rescue the survivors of Hope-2.
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| Serious Guys | Number of colonists: 50 people.
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| Silicon Valley | Produce 10,000 units of microchips.
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| Small Factory | Reach an energy output of 1000 MW.
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| Starting Somewhere | Build a mono purifier.
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| Startup | Number of colonists: 10 people.
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| Tech Collection | Acquire at least 10 pieces of technology.
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| Wanderer | Find the Charly base.
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| What Was That? | Discover a mysterious magnetic anomaly.
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