Achievement | How to unlock
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A Different Kind Of Miser | Complete [Mind Training] without spending Exchange Points.
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A Small Feat | Defeat 100 Elite Enemies in total.
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Anti Piracy | As Hakumen, lose to Susanoo.
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Anything For You | Protect Stan during the SkysEyes investigation.
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Better Luck Next Time | Obtain [Better Luck Next Time] in [Sortitio Space].
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Better Than Master | As Kokonoe, lose to Arakune.
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Bigger Disadvantage | Report Stan during the SkysEyes investigation.
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Blitzkrieg | Complete [TRAINING] Space in twenty seconds.
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Can't Hurt Me If You Can't Hit Me | Complete any phase of [Mind Training] without taking damage.
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Carpe Diem | Carry more than 300 Exchange Points when [Mind Training] is over.
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Chosen One | Be free of Corruption Effects when Entropy is over 190.
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Corruption Is Nothing | Complete any phase of [Mind Training] while more than five Corruption Effects are active.
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Dodging Practice | Complete [EXTENSIVE TRAINING] Space without taking damage.
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Endless Path Of Strength | The best Evotype Rating reaches 900.
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Exotic Style | Complete [Sakura City] for the first time.
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Extravagance | After receiving a Challenge Ticket from Stan, buy a Challenge Ticket (Round 1) from Fee anyway.
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Final Victory | As Ragna, defeat Susanoo.
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Finally, Some Action | Have selected hundred unique Potentials.
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Fully Armed | Complete a [Mind Upgrade] for the first time.
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Genetic Code | Complete [Research Base] for the first time.
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Great Strategist | Having selected 200 unique Tactics
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Justice From Above | Defeat enemies using [Downward Dash].
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Little Strategist | Having selected 100 unique Tactics.
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Loneliness In Strength | Complete [Mind Training] without inheriting abilities from your Evotypes.
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Masterful | Play [Mind Training] with two Legacy Skills equipped.
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Menacing Threat | Generate a Corruption Effect for the first time in [Mind Training].
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Mind Challenge III | Complete round 3 in a [Mind Challenge].
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Mind Challenge II | Complete round 2 in a [Mind Challenge].
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Mind Challenge I | Complete round 1 in a [Mind Challenge].
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Mind Upgrade III | Complete phase 3 of a [Mind Upgrade].
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Mind Upgrade II | Complete phase 2 of a [Mind Upgrade].
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Mind Upgrade IV | Complete phase 4 of a [Mind Upgrade].
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Mind Upgrade I | Complete phase 1 of a [Mind Upgrade].
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My Lucky Day | Obtain a [Potential] in [Sortitio Space].
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Night Hero | Complete [Night City] for the first time.
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Obsidian VIP | Spend 20000 Exchange Points at [Exchange Space] in total.
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Outlaw | Complete round 1 in a [Mind Challenge] without buying a Challenge Ticket.
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Over But Not Over | Complete [Space Omega].
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Scavenger | Complete [Ruins] for the first time.
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Seeking Purpose | Unlock seven Prototypes.
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Showdown Warm-up | Defeat NAN-01 in [Space Omega] for the first time.
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Skillful | Have selected fifty unique Potentials
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Small-time Gambler | Access [Sortitio Space] five times in a single [Mind Training] session.
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Tactic Collector: Blade | Having selected all Blade Tactics.
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Tactic Collector: Dark | Having selected all Umbra Tactics.
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Tactic Collector: Fire | Having selected all Fire Tactics.
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Tactic Collector: General | Having selected all Generic Tactics.
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Tactic Collector: Ice | Having selected all Ice Tactics.
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Tactic Collector: Lightning | Having selected all Electricity Tactics.
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Tactic Collector: Light | Having selected all Light Tactics.
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Tactic Collector: Poison | Having selected all Toxin Tactics.
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Trickster | Complete [Mind Training] with seven Potentials equipped.
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True Champion | Complete [Mind Training: Hard]
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Unknown Data | Get a Phenomenon Fragment for the first time.
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Vanished Lover | Learn why Marvin is sad.
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