Achievement | How to unlock
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1. 1,000,000 Points | Reach a score of one million points in a single game.
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1. 10,000,000 Points | Reach a score of ten million points in a single game.
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1. 5,000,000 Points | Reach a score of five million points in a single game.
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1. 500,000 Points | Reach a score of five hundred thousand points in a single game.
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1. Control 15 | Your team must control fifteen non-home planets in a single game.
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1. Control 2 | Your team must control two non-home planets in a single game.
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1. Control 25 | Your team must control twenty-five non-home planets in a single game.
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1. Control 35 | Your team must control thirty-five non-home planets in a single game.
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1. Control 5 | Your team must control five non-home planets in a single game.
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1. Epic Struggle: 36 Hour Campaign | Reach a game time of thirty six hours in a single game.
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1. First Co-Op Game Completed | Finish a game playing co-op with at least one other player.
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1. First Difficulty 10 Loss | Lose to the AI on difficulty level 10 or up.
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1. First Loss | Lose to the AI on any difficulty level.
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1. First Victory | Win against the AI on any difficulty level.
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1. Future Proofing: 150,000 Energy | Accumulate a net energy balance of 150,000.
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1. Getting Into This: 5 Hour Campaign | Reach a game time of five hours in a single game.
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1. Kills: Merciless | Kill at least 75,000 ships in a single game.
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1. Kills: Warrior | Kill at least 30,000 ships in a single game.
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1. Kills: Xenocidal | Kill at least 200,000 ships in a single game.
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1. Long One: 15 Hour Campaign | Reach a game time of fifteen hours in a single game.
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1. Losses: For The Greater Good | Lose at least 75,000 ships in a single game.
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1. Losses: We Can Absorb This | Lose at least 30,000 ships in a single game.
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1. Losses: What Have We Done | Lose at least 200,000 ships in a single game.
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1. Nearing The End? 10 Hour Campaign | Reach a game time of ten hours in a single game.
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1. Persistent: 24 Hour Campaign | Reach a game time of twenty four hours in a single game.
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1. Rainy Day Savings: 50,000 Energy | Accumulate a net energy balance of 50,000.
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1. Reclamation: I Heart Parasites | Reclaim at least 30,000 enemy ships in a single game.
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1. Reclamation: Master Thief | Reclaim at least 15,000 enemy ships in a single game.
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1. Reclamation: Ooh, Shiny! | Reclaim at least 1,000 enemy ships in a single game.
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1. Reclamation: Thief | Reclaim at least 5,000 enemy ships in a single game.
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1. Scrap: Didn't Like The Look Of 'Em! | Scrap at least 1,000 of your ships in a single game.
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1. Scrap: I need the scrap! | Scrap at least 100 of your ships in a single game.
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1. Scrap: Pile Them On The Heap | Scrap at least 10,000 of your ships in a single game.
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1. Scrap: Why Do You Even Build Them? | Scrap at least 20,000 of your ships in a single game.
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1. Turn Off The Lights! 300,000 Energy | Accumulate a net energy balance of 300,000.
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1. Warmup: 1 Hour Campaign | Reach a game time of one hour in a single game.
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1. Who Read These Plans? 2,000,000 Energy | Accumulate a net energy balance of 2,000,000.
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1. Win on 10-Planet Map | Win a game on a ten planet map.
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1. Win on 100-Planet Map | Win a game on a one hundred planet map.
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1. Win on 120-Planet Map | Win a game on a one hundred and twenty planet map.
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1. Win on 40-Planet Map | Win a game on a forty planet map.
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1. Win on 80-Planet Map | Win a game on an eighty planet map.
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2. Broken Sledge | Win against Sledge Hammer on any difficulty.
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2. Broken Sledge | Win against Sledge Hammer on difficulty 9 or up.
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2. Broken Sledge | Win against Sledge Hammer on difficulty 7 or up.
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2. Detrencher | Win against Entrenched Homeworlder on any difficulty.
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2. Detrencher | Win against Entrenched Homeworlder on difficulty 7 or up.
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2. Detrencher | Win against Entrenched Homeworlder on difficulty 9 or up.
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2. Do I Seem Heavier To You? | Win against Gravity Driller on any difficulty.
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2. Do I Seem Heavier To You? | Win against Gravity Driller on difficulty 9 or up.
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2. Do I Seem Heavier To You? | Win against Gravity Driller on difficulty 7 or up.
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2. Don't Open That Door | Win against One-Way Doormaster on any difficulty.
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2. Don't Open That Door | Win against One-Way Doormaster on difficulty 7 or up.
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2. Don't Open That Door | Win against One-Way Doormaster on difficulty 9 or up.
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2. Fort Buster | Win against Fortress Baron on difficulty 9 or up.
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2. Fort Buster | Win against Fortress Baron on difficulty 7 or up.
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2. Fort Buster | Win against Fortress Baron on any difficulty.
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2. Go Back Where You Came From | Win against Zenith Descendant on any difficulty.
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2. Go Back Where You Came From | Win against Zenith Descendant on difficulty 7 or up.
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2. Go Back Where You Came From | Win against Zenith Descendant on difficulty 9 or up.
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2. Helping Hand Broke A Nail | Win against Support Corps on any difficulty.
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2. Helping Hand Broke A Nail | Win against Support Corps on difficulty 7 or up.
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2. Helping Hand Broke A Nail | Win against Support Corps on difficulty 9 or up.
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2. Tank Buster | Win against The Tank on any difficulty.
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2. Tank Buster | Win against The Tank on difficulty 9 or up.
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2. Tank Buster | Win against The Tank on difficulty 7 or up.
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2. The Best Ice Cream | Win against the "Vanilla" AI type on any difficulty.
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2. The Best Ice Cream | Win against the "Vanilla" AI type on difficulty 7 or up.
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2. The Best Ice Cream | Win against the "Vanilla" AI type on difficulty 9 or up.
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2. Train Wreck | Win against Train Master on difficulty 9 or up.
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2. Train Wreck | Win against Train Master on any difficulty.
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2. Train Wreck | Win against Train Master on difficulty 7 or up.
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2. Turtle Soup | Win against Turtle on any difficulty.
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2. Turtle Soup | Win against Turtle on difficulty 9 or up.
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2. Turtle Soup | Win against Turtle on difficulty 7 or up.
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2. Vaccinator | Win against Neinzul Viral Enthusiast on difficulty 9 or up.
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2. Vaccinator | Win against Neinzul Viral Enthusiast on difficulty 7 or up.
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2. Vaccinator | Win against Neinzul Viral Enthusiast on any difficulty.
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2. What A Dud | Win against Mine Enthusiast on any difficulty.
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2. What A Dud | Win against Mine Enthusiast on difficulty 9 or up.
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2. What A Dud | Win against Mine Enthusiast on difficulty 7 or up.
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2. What A Ninny | Win against Shield Ninny on any difficulty.
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2. What A Ninny | Win against Shield Ninny on difficulty 7 or up.
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2. What A Ninny | Win against Shield Ninny on difficulty 9 or up.
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3. Aren't We On The Same Side? | Win with the Human Marauders minor faction enabled on any difficulty.
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3. Broken Legs | Win against Assassin on difficulty 7 or up.
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3. Broken Legs | Win against Assassin on any difficulty.
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3. Broken Legs | Win against Assassin on difficulty 9 or up.
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3. Captain, We're Taking Damage | Win against Starfleet Commander on any difficulty.
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3. Captain, We're Taking Damage | Win against Starfleet Commander on difficulty 7 or up.
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3. Captain, We're Taking Damage | Win against Starfleet Commander on difficulty 9 or up.
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3. Caught In The Act | Win against Backdoor Hacker on difficulty 9 or up.
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3. Caught In The Act | Win against Backdoor Hacker on difficulty 7 or up.
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3. Caught In The Act | Win against Backdoor Hacker on any difficulty.
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3. Civilians Tend To Get In The Way | Win a game with the Spire Civilian Leaders minor faction enabled.
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3. Coming In Through The Front Door | Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition.
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3. Counter This | Win against Counter Spy on any difficulty.
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3. Counter This | Win against Counter Spy on difficulty 9 or up.
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3. Counter This | Win against Counter Spy on difficulty 7 or up.
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3. Derailed | Win with the Astro Trains AI Plot enabled on any difficulty.
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3. Discounts Not Accepted | Win with the Zenith Traders minor faction enabled on any difficulty.
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3. Electric Turtle Soup | Win against Teleporter Turtle on difficulty 9 or up.
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3. Electric Turtle Soup | Win against Teleporter Turtle on difficulty 7 or up.
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3. Electric Turtle Soup | Win against Teleporter Turtle on any difficulty.
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3. End Of The Road | Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty.
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3. Forget The Indigenous | Win with the Zenith Miners minor faction enabled on any difficulty.
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3. I Get By With A Little Help From My Friends | Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol.
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3. I Like Trying New Things | Win against Experimentalist on difficulty 7 or up.
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3. I Like Trying New Things | Win against Experimentalist on difficulty 9 or up.
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3. I Like Trying New Things | Win against Experimentalist on any difficulty.
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3. I Saw That | Win against Stealth Master on difficulty 9 or up.
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3. I Saw That | Win against Stealth Master on any difficulty.
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3. I Saw That | Win against Stealth Master on difficulty 7 or up.
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3. Insatiable | Win with the Zenith Devourer minor faction enabled on any difficulty.
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3. Kumbaya | Win against Peacemaker on any difficulty.
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3. Kumbaya | Win against Peacemaker on difficulty 7 or up.
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3. Kumbaya | Win against Peacemaker on difficulty 9 or up.
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3. Lights out | Win against the "Spireling" AI type on any difficulty.
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3. Lights out | Win against the "Spireling" AI type on difficulty 7 or up.
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3. Lights out | Win against the "Spireling" AI type on difficulty 9 or up.
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3. Look At My Friends! | Win with the Human Resistance Fighters minor faction enabled on any difficulty.
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3. Manifest Destiny | Win with the Neinzul Preservation Warden minor faction enabled on any difficulty.
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3. Not Hungry | Win against Feeding Parasite on difficulty 9 or up.
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3. Not Hungry | Win against Feeding Parasite on any difficulty.
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3. Not Hungry | Win against Feeding Parasite on difficulty 7 or up.
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3. Pest Control | Win against Neinzul Cluster Bomber on any difficulty.
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3. Pest Control | Win against Neinzul Cluster Bomber on difficulty 7 or up.
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3. Pest Control | Win against Neinzul Cluster Bomber on difficulty 9 or up.
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3. Pick On Someone Else | Win against Bully on difficulty 7 or up.
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3. Pick On Someone Else | Win against Bully on difficulty 9 or up.
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3. Pick On Someone Else | Win against Bully on any difficulty.
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3. Power Of The Sun In My Hand | Win with the Zenith Dyson Sphere minor faction enabled on any difficulty.
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3. Raid Fail | Win against Vicious Raider on difficulty 9 or up.
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3. Raid Fail | Win against Vicious Raider on any difficulty.
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3. Raid Fail | Win against Vicious Raider on difficulty 7 or up.
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3. Skewered Lizard | Win against Camouflager on difficulty 9 or up.
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3. Skewered Lizard | Win against Camouflager on difficulty 7 or up.
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3. Skewered Lizard | Win against Camouflager on any difficulty.
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3. Slow Down! | Win against Speed Racer on difficulty 7 or up.
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3. Slow Down! | Win against Speed Racer on difficulty 9 or up.
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3. Slow Down! | Win against Speed Racer on any difficulty.
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3. Temper Tantrums | Win with the Human Colony Rebellions minor faction enabled on any difficulty.
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3. The Empire Struck Back | Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition.
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3. The Owners Were Home. Armed. | Win against the "Thief" AI type on difficulty 9 or up.
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3. The Owners Were Home. Armed. | Win against the "Thief" AI type on difficulty 7 or up.
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3. The Owners Were Home. Armed. | Win against the "Thief" AI type on any difficulty.
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3. Truly Mad | Win against Mad Bomber on difficulty 7 or up.
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3. Truly Mad | Win against Mad Bomber on difficulty 9 or up.
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3. Truly Mad | Win against Mad Bomber on any difficulty.
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3. Would You Like To Play A Game? | Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty.
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3. You Guys Are Mean | Win against Tag Teamer on difficulty 7 or up.
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3. You Guys Are Mean | Win against Tag Teamer on difficulty 9 or up.
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3. You Guys Are Mean | Win against Tag Teamer on any difficulty.
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3. You Would Make A Good Substitute Teacher | Win against Neinzul Youngster on any difficulty.
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3. You Would Make A Good Substitute Teacher | Win against Neinzul Youngster on difficulty 9 or up.
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3. You Would Make A Good Substitute Teacher | Win against Neinzul Youngster on difficulty 7 or up.
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4. Bulletproof Vest | Win against Raid Engine on difficulty 9 or up.
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4. Bulletproof Vest | Win against Raid Engine on any difficulty.
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4. Bulletproof Vest | Win against Raid Engine on difficulty 7 or up.
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4. Can Nothing Stop You? | Win a game with the Avenger Plot enabled on any difficulty.
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4. Extreme Failer | Win against the "Extreme Raider" AI type on any difficulty.
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4. Extreme Failer | Win against the "Extreme Raider" AI type on difficulty 7 or up.
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4. Extreme Failer | Win against the "Extreme Raider" AI type on difficulty 9 or up.
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4. Fancy Hammer | Win against Technologist Sledge on difficulty 9 or up.
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4. Fancy Hammer | Win against Technologist Sledge on difficulty 7 or up.
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4. Fancy Hammer | Win against Technologist Sledge on any difficulty.
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4. Gap-In-The-Wall'd | Win a game with the Hybrid Hives Plot enabled on any difficulty.
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4. Hop, Skip, Boom | Win against Warp Jumper on difficulty 7 or up.
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4. Hop, Skip, Boom | Win against Warp Jumper on difficulty 9 or up.
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4. Hop, Skip, Boom | Win against Warp Jumper on any difficulty.
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4. I Hate Raspberry! | Win against Radar Jammer on difficulty 7 or up.
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4. I Hate Raspberry! | Win against Radar Jammer on difficulty 9 or up.
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4. I Hate Raspberry! | Win against Radar Jammer on any difficulty.
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4. I'm Badly Burned | Win against Scorched Earth on difficulty 7 or up.
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4. I'm Badly Burned | Win against Scorched Earth on any difficulty.
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4. I'm Badly Burned | Win against Scorched Earth on difficulty 9 or up.
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4. Ivory Tower | Win against Technologist Turtle on any difficulty.
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4. Ivory Tower | Win against Technologist Turtle on difficulty 9 or up.
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4. Ivory Tower | Win against Technologist Turtle on difficulty 7 or up.
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4. Man Down! | Win against Special Forces Captain on difficulty 9 or up.
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4. Man Down! | Win against Special Forces Captain on any difficulty
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4. Man Down! | Win against Special Forces Captain on difficulty 7 or up.
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4. Neinzul Exterminator | Win against Neinzul Nester on any difficulty.
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4. Neinzul Exterminator | Win against Neinzul Nester on difficulty 7 or up.
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4. Neinzul Exterminator | Win against Neinzul Nester on difficulty 9 or up.
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4. Outsmarted | Win against the "Crafty Spire" AI type on difficulty 9 or up.
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4. Outsmarted | Win against the "Crafty Spire" AI type on any difficulty.
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4. Outsmarted | Win against the "Crafty Spire" AI type on difficulty 7 or up.
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4. Peeled And Roasted | Win against The Core on difficulty 9 or up.
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4. Peeled And Roasted | Win against The Core on difficulty 7 or up.
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4. Peeled And Roasted | Win against The Core on any difficulty.
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4. Pipe Down! | Win against Alarmist on difficulty 7 or up.
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4. Pipe Down! | Win against Alarmist on difficulty 9 or up.
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4. Pipe Down! | Win against Alarmist on any difficulty.
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4. Pushed Back Into The Sea | Win a game with the Beachheads Plot enabled on any difficulty.
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4. Should Have Stuck With The Emergent Stuff | Win a game with the Advanced Hybrids Plot enabled on any difficulty.
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4. Techno Dancer | Win against Technologist Raider on difficulty 9 or up.
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4. Techno Dancer | Win against Technologist Raider on any difficulty.
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4. Techno Dancer | Win against Technologist Raider on difficulty 7 or up.
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4. Techno House | Win against Technologist Homeworlder on any difficulty.
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4. Techno House | Win against Technologist Homeworlder on difficulty 7 or up.
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4. Techno House | Win against Technologist Homeworlder on difficulty 9 or up.
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4. The Best Bagel | Win against the "Everything" AI type on difficulty 9 or up.
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4. The Best Bagel | Win against the "Everything" AI type on any difficulty.
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4. The Best Bagel | Win against the "Everything" AI type on difficulty 7 or up.
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4. The Bigger They Are... | Win against Golemite on any difficulty.
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4. The Bigger They Are... | Win against Golemite on difficulty 7 or up.
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4. The Bigger They Are... | Win against Golemite on difficulty 9 or up.
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4. The Glow Slowly Dies | Win against Attritioner on difficulty 9 or up.
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4. The Glow Slowly Dies | Win against Attritioner on any difficulty.
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4. The Glow Slowly Dies | Win against Attritioner on difficulty 7 or up.
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4. There Was A Bigger Hammer | Win against the "Spire Hammer" AI type on difficulty 9 or up.
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4. There Was A Bigger Hammer | Win against the "Spire Hammer" AI type on difficulty 7 or up.
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4. There Was A Bigger Hammer | Win against the "Spire Hammer" AI type on any difficulty.
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4. Turn On The Lights | Win against Shadow Master on difficulty 7 or up.
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4. Turn On The Lights | Win against Shadow Master on any difficulty.
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4. Turn On The Lights | Win against Shadow Master on difficulty 9 or up.
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4. Ultimate Leech | Win against Technologist Parasite on difficulty 7 or up.
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4. Ultimate Leech | Win against Technologist Parasite on difficulty 9 or up.
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4. Ultimate Leech | Win against Technologist Parasite on any difficulty.
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4. Vengeance Is Not The Way | Win against the "Retaliatory" AI type on any difficulty.
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4. Vengeance Is Not The Way | Win against the "Retaliatory" AI type on difficulty 7 or up.
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4. Vengeance Is Not The Way | Win against the "Retaliatory" AI type on difficulty 9 or up.
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5. Control 110 | Your team must control one hundred and ten non-home planets in a single game.
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5. Control 50 | Your team must control fifty non-home planets in a single game.
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5. Control 80 | Your team must control eighty non-home planets in a single game.
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5. Double Godlike | Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.
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5. Double Paragon | Win against 2 AIs on difficulty level 10 or up.
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5. Extreme Knowledge Saver | Accumulate 50,000 stored knowledge in a single game.
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5. Godlike | Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.
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5. I Have A Bad Feeling About This | Complete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds.
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5. It Was The Only Way To Be Sure | Win against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy.
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5. Maxed Out Resources | Accumulate 600,000 each stored metal and crystal in a single game.
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5. Paragon | Win against the AI on difficulty level 10 or up.
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Heat Wave Brown Out | Accumulate a net energy balance of 300,000.
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