Achievement | How to unlock
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A Real Challenge | Win a game on the difficulty: Veteran (or higher).
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Against All Odds | Win a game on the difficulty: Viceroy (or higher).
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Ancient Battleground | Win a game near the modifier: Ancient Battleground.
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Bandit Camp | Win a game near the modifier: Bandit Camp.
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Barren Lands | Win a game near the modifier: Barren Lands.
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Beaver Utopia | Win a game with: 30 Beavers, 15 x Beaver House, 1 x Guild House.
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Coral Forest | Win a game on the biome: Coral Forest.
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Corrosive Torrent | Win a game near the modifier: Corrosive Torrent.
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Cursed Lands | Win a game on the biome: Cursed Royal Woodlands.
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Dangerous Lands | Win a game near the modifier: Dangerous Lands.
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Defying the Crown | Win a game without completing any Orders.
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Efficient Explorer | Win a game after solving 25 Glade Events.
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Feeding The People | Ensure all villagers simultaneously have every need fulfilled from the category: Complex Food.
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Fertile Meadows | Win a game near the modifier: Fertile Grounds.
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First Real Expedition | Win a game in the biome: Royal Woodlands, and on the difficulty: Settler (or higher).
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Fishmen Ritual Site | Win a game near the modifier: Fishmen Ritual Site.
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Flooded Mines | Win a game near the modifier: Flooded Mines.
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Forbidden Lands | Win a game near the modifier: Forbidden Lands.
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Forsaken Gods Temple | Win a game near the modifier: Forsaken Gods Temple.
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Harpy Utopia | Win a game with: 30 Harpies, 15 x Harpy House, 1 x Bath House.
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Haunted Forest | Win a game near the modifier: Haunted Forest.
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Higher Needs | Ensure all villagers simultaneously have every need fulfilled from the category: Services.
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Homesick | Win a game in five years or less.
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Human Utopia | Win a game with: 30 Humans, 15 x Human House, 1 x Temple.
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Into the Forest | Win a game after discovering two Dangerous or Forbidden Glades in Year 1, on the difficulty: Pioneer (or higher).
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Levitating Monument | Win a game near the modifier: Levitating Monument.
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Like a Machine | Win a game after completing 3 Timed Orders.
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Living Matter Farmer | Win a game with three active Living Matter clones on the map.
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Lizard Utopia | Win a game with: 30 Lizards, 15 x Lizard House, 1 x Clan Hall.
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Lost Colonies | Win a game near the modifier: Ruined Settlement.
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Monastery of the Holy Flame | Win a game near the modifier: Monastery of the Holy Flame.
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No Deaths | Win a game with 0 villagers dying.
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Overcoming Difficulty | Win a game on the difficulty: Pioneer (or higher).
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Paradise | Ensure all villagers simultaneously have every need fulfilled.
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Prestigious Expedition | Win a game on the difficulty: Prestige 10 (or higher).
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Refinery | Win a game with: 1 x Mine, 1 x Smelter, 1 x Smithy, on the difficulty: Veteran (or higher).
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Royal Outpost | Win a game near the modifier: Royal Outpost.
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Ruined Armory | Win a game near the modifier: Ruined Armory.
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Ruins | Win a game after taking care of 10 Ruins found in Glades.
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Serving Ale | Win a game with: 1 x Small Farm, 1 x Brewery, 1 x Tavern, on the difficulty: Veteran (or higher).
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Sparkdew Crystals | Win a game near the modifier: Sparkdew Crystals.
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Statue of the Forefathers | Win a game near the modifier: Statue of the Forefathers.
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Taking Action | Win a game after solving five Glade Events.
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The Marshlands | Win a game on the biome: The Marshlands.
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The Queen's Chosen | Win a game on the difficulty: Prestige 20 (or higher).
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The Scarlet Orchard | Win a game on the biome: Scarlet Orchard.
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Trade Baron | Win a game after completing 20 Trade Routes.
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Treasure | Win a game after looting 20 Caches found in Glades.
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Victory through Prosperity | Earn fourteen Reputation Points through Resolve in a single game.
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Watchtower | Win a game near the modifier: Watchtower.
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