| Achievement | How to unlock | Points
|
|---|
| A New Beginning | Help Byron get elected mayor. | 40
|
| A New Morality | Help Rand get elected mayor. | 30
|
| Ab Aeterno | Defy death. | 30
|
| Ab Initio | Finish the calibration process. | 5
|
| Anthropic Hills | Activate the tower in the Anthropic Hills. | 5
|
| Archaeologist | Find 10 ancient human artifacts. | 30
|
| Balance | Maintain the status quo in New Jerusalem... for now. | 15
|
| Becoming Smarter | Return to a puzzle for a second attempt. | 20
|
| Break the Loop | Make a choice that will define the future. | 20
|
| Bridge Builder | Build one bridge. | 15
|
| Chasing the Light | Activate a Prometheus monument without stopping the spark-chasing music. | 20
|
| Chicken | Refuse to go along on the expedition. | 5
|
| Circular Oasis | Activate the tower at the Circular Oasis. | 5
|
| Desolate Island | Activate the tower on the Desolate Island. | 5
|
| Discovery | Find an ancient human artifact. | 10
|
| Eastern Wetlands | Activate the tower in the Eastern Wetlands. | 5
|
| Ecstatic Truth | Collect all 12 of Lifthrasir's audio logs. | 30
|
| Excellent | Tell Purple what to do about his voice. | 15
|
| Flooded Valley | Activate the tower in the Flooded Valley. | 5
|
| Gnothi Seauton | Use a functioning Somnodrome. | 25
|
| Good Citizen | Explore New Jerusalem in its entirety. | 15
|
| Grasslands Ring | Activate the tower at the Grasslands Ring. | 5
|
| High Plain | Activate the tower on the High Plain. | 5
|
| Into the Machine | Enter the Megastructure. | 5
|
| Just One Lap | Solve "Loop" without doing multiple circles. | 30
|
| Lord of the Files | Read 30 texts on terminals. | 30
|
| Lost Marshes | Activate the tower in the Lost Marshes. | 5
|
| Mistress of Riddles | Solve one Sphinx monument. | 20
|
| Mnemosyne | Find every manifestation of the past. | 30
|
| Museum Explorer | Explore the Museum of the Simulation in its entirety. | 10
|
| Museum Visitor | Visit New Jerusalem's Museum of the Simulation. | 5
|
| Not What It Seems | Get involved behind the scenes. | 5
|
| Overload | Experience a datastream overload. | 5
|
| Persistent | Work on solving a puzzle for more than 20 minutes. | 20
|
| Prometheus Unbound | Free Prometheus from his chains. | 5
|
| Puzzle Fiend | Solve all regular puzzles. | 20
|
| Remnants of the Past | Discover a trace of what happened on the island. | 15
|
| Renaissance Robot | Solve all puzzles and monuments. | 60
|
| Scientia Vincere Tenebras | Explore all of the lost labs. | 25
|
| Signatory | Provide your digital signature to someone. | 5
|
| Single Rod | Solve "Seesaw" puzzle by picking up only one connector. | 30
|
| Sinner | Have a heated argument with Thecla. | 15
|
| Southern Coast | Activate the tower on the Southern Coast. | 5
|
| Team Spirit | Talk to each member of your team. | 15
|
| Text Adventurer | Finish all three text adventures in the exhibition. | 25
|
| The All-Gifted | Solve one Pandora monument. | 20
|
| The Edge of Forever | Discover a vision of things to come. | 60
|
| The Future | Go above and beyond to change the future. | 30
|
| The Hard Way | Solve "Switcheroo" without using the "keep connections" option. | 30
|
| The Spark | Find one Prometheus spark. | 10
|
| The Thief of Fire | Solve one Prometheus monument. | 20
|
| The Word Endures | Explore content on a lost terminal. | 5
|
| Touch Grass | Read 10 Social Media entries. | 15
|
| Trevor's Biographer | Collect all 12 of Trevor's audio logs. | 30
|
| Verdant Canyon | Activate the tower at the Verdant Canyon. | 5
|
| Wanderers | Embark on the expedition. | 5
|
| Western Delta | Activate the tower in the Western Delta. | 5
|
| Wooded Plateau | Activate the tower at the Wooded Plateau. | 5
|
| Your Biggest Fan | Tell Schuyler what to do with his life... or not. | 15
|