| Achievement | How to unlock | Points
|
|---|
| Armor? Doesn't matter! | Sixty enemies killed with AP bullets. | 30
|
| Assault Trifle | Fifty enemies killed with a rifle. | 15
|
| Beauty within | Twenty-five containers opened. | 15
|
| Big iron | Fifty enemies killed with a revolver. | 15
|
| Dashing through the snow | Dash 666 times. | 35
|
| Down with the corporate! | Make your way through the eNTT building. | 20
|
| Dragonforce | Ten enemies killed with incendiary bullets. | 15
|
| Duck hunt | Fifty enemies killed with a shotgun. | 15
|
| Electrocutor | Sixty enemies killed with EMP bullets. | 30
|
| Go easy on yourself! | Die ten times on the same level. | 20
|
| Gutpiercer | Ten enemies killed with AP bullets. | 15
|
| High as a kite | Survive the trip. | 20
|
| High-tech, Low life | Meet Rodent. | 20
|
| Machine Fun | Fifty enemies killed with an SMG. | 15
|
| Master Exploder | Ten enemies killed with explosive bullets. | 15
|
| Never knew what hit'em | Ten enemies killed with silenced weapons. | 15
|
| Quick hands | Ten flawless Active Reloads in a row. | 15
|
| Railed it! | Fifty enemies killed with a railgun. | 15
|
| Rhythm Hacker | Ten flawless Battlehacks in a row. | 15
|
| Rodent was right! | Escape the simulation. | 90
|
| Served on the rocks | Kill Liker. | 20
|
| Shocked to death | Ten enemies killed with EMP bullets. | 15
|
| Silent killer | Sixty enemies killed with silenced weapons. | 30
|
| Splash Damage! | Sixty enemies killed with explosive bullets. | 30
|
| The truth will set you free | Read through Rodent's journal. | 20
|
| They see me rollin... | Roll 420 times. | 35
|
| Through the Fire and Flames | Sixty enemies killed with incendiary bullets. | 30
|
| Tinkerer - Railgun III | Equipping full Grade 3 upgrade set on a railgun. | 30
|
| Tinkerer - Railgun II | Equipping full Grade 2 upgrade set on a railgun. | 30
|
| Tinkerer - Railgun I | Equipping full Grade 1 upgrade set on a railgun. | 15
|
| Tinkerer - Revolver III | Equipping full Grade 3 upgrade set on a revolver. | 30
|
| Tinkerer - Revolver II | Equipping full Grade 2 upgrade set on a revolver. | 30
|
| Tinkerer - Revolver I | Equipping full Grade 1 upgrade set on a revolver. | 15
|
| Tinkerer - Rifle III | Equipping full Grade 3 upgrade set on a rifle. | 30
|
| Tinkerer - Rifle II | Equipping full Grade 2 upgrade set on a rifle. | 30
|
| Tinkerer - Rifle I | Equipping full Grade 1 upgrade set on a rifle. | 15
|
| Tinkerer - SMG III | Equipping full Grade 3 upgrade set on an SMG. | 30
|
| Tinkerer - SMG II | Equipping full Grade 2 upgrade set on an SMG. | 30
|
| Tinkerer - SMG I | Equipping full Grade 1 upgrade set on an SMG. | 15
|
| Tinkerer - Shotgun III | Equipping full Grade 3 upgrade set on a shotgun. | 30
|
| Tinkerer - Shotgun II | Equipping full Grade 2 upgrade set on a shotgun. | 30
|
| Tinkerer - Shotgun I | Equipping full Grade 1 upgrade set on a shotgun. | 15
|