| Achievement | How to unlock | Points
|
|---|
| A hitch in the plan | Find the Mad Catter's statue arm in Case 3. | 100
|
| A new archnemesis | Find the Mad Catter's key in Case 1. | 100
|
| High hopes | Find the Mad Catter's necklace in Case 2. | 100
|
| The bank robbery | Solve the fourth case. | 80
|
| The hideout | Solve the fifth case. | 80
|
| The magnet factory | Solve the second case. | 80
|
| The missing videotapes | Solve the third case. | 80
|
| The number one banknote | Solve Spotty's secret case. | 100
|
| The only hope | Find the Mad Catter's key in Case 4. | 100
|
| The rare cartridge | Solve the first case. | 80
|
| The savior | Save the Mad Catter in Case 5. | 100
|