| Achievement | How to unlock | Points
|
|---|
| "Come one by one" | You survived a wave of retaliation. | 100
|
| Bunker in the depths | Apparently she's safe... | 0
|
| Cannon warfare | You managed to repair one of the cannons on the roof of one base. | 50
|
| Communications interrupted | You regained control. | 0
|
| Distribution center | An emergency call lost in time. | 0
|
| Everything has an end | You have managed to save Neyda's world and survived. | 0
|
| First auxiliary tower | You accomplished what seemed almost impossible, you repaired the first auxiliary tower. | 100
|
| First wave | You managed to survive the first wave of enemies. | 100
|
| Hackerman | You managed to hack a large computer. | 100
|
| It's a trap! | You are my rifle, my weapon of war; with you I shatter nations and kingdoms. | 0
|
| Neyda Map | A world of adventures opens before you. | 100
|
| Now you know | This is how it all began... | 0
|
| Reconnection | A little extra energy never hurts. | 0
|
| Repair Neyda's Tower | You've repaired the tower and activated its Main power core. | 150
|
| Second auxiliary tower | You accomplished what seemed almost impossible, you repaired the second auxiliary tower. | 100
|
| Special Connection | After connecting with your new digital companion, Neyda's future is in your hands. | 100
|
| That is very useful | Energy is not lost, it is only transformed. | 0
|
| The boss's office | This doesn't clarify anything. | 0
|
| Third auxiliary tower | You accomplished what seemed almost impossible, you repaired the third auxiliary tower. | 100
|
| This is already history II | Knowledge is power. | 0
|
| This is already history | Knowledge is power. | 0
|
| Travel Neyda | You've reached perhaps the last functional location of Travel Neyda. | 0
|