| Achievement | How to unlock | Points
|
|---|
| A Wonderful Discovery | Clear an Ancient Wonder. | 15
|
| Against the Odds | Win a high risk battle using manual combat. | 30
|
| Arch Mage | Unlock a Tier V Astral Affinity tome. | 20
|
| Betrayal Most Foul | In "Rise of the Godir: Valley of Wonders," wage war against Sundren. | 20
|
| Bone Peddler | Sell the remains of a hero in the crypt. | 15
|
| Crimson Caldera | Complete "Rise of the Godir: Crimson Caldera". | 15
|
| Digging for Treasure | Excavate a province in the Underground. | 15
|
| Enchanted Archipelago | Complete "Rise of the Godir: The Enchanted Archipelago". | 15
|
| Eternal Lord | Unlock a Tier V Shadow Affinity tome. | 20
|
| Fiery Friend | Own a dragon. | 20
|
| From Friends to Family | Integrate a Free City into your empire. | 15
|
| Full Ascension | Win a game as a Champion. | 30
|
| God Emperor | Unlock a Tier V Order Affinity tome. | 20
|
| Grexolis | Complete "Rise of the Godir: Grexolis". | 30
|
| I Want to Break Free | Renegotiate your freedom after becoming a vassal. | 20
|
| I'll Fight You All | In "Rise of the Godir: Crimson Caldera", defeat all the contesting Godir through regular conquest. | 20
|
| I've Got Everything I Need Right Here | Reach an Expansion Victory. | 15
|
| Impenetrable Fortress | Have a city with at least 150 Fortification Health. | 20
|
| In a Liege of Your Own | Have 20+ Recruitment Points available in the Rally of the Lieges. | 20
|
| Intimidation Tactics | Cause at least three enemy units to rout during a single battle. | 20
|
| Jack of All Tomes | Win the game having unlocked at least one tome of each of the six Affinities. | 20
|
| Lord of Chaos | Unlock a Tier V Chaos Affinity tome. | 20
|
| Magical Synergy | Complete a collection of Magic Materials. | 20
|
| Manufactured War | Start a moderately justified war using fabricated Grievances. | 20
|
| Master of Evilness | Lead a faction of Dark Goblins to victory as a Lord of Chaos. | 60
|
| My Final Form | Have your race undergo three race transformations. | 20
|
| One for All, All for One | Complete "Rise of the Godir: Grexolis" without any of your allies getting defeated. | 60
|
| Preparation Is Everything | Fill all the equipment slots of a single hero. | 20
|
| Pruning for Progress | Unlock all Empire Skills of an Affinity of your choice. | 20
|
| Realm Estate | Found your first city. | 15
|
| Return of the Wizard King | Win the game as a Wizard King. | 30
|
| Returning Circle | Recruit all Wizards of Evermore to your Pantheon (Yaka, Nimue, Arachna, Fangir, Artica, and Karissa). | 30
|
| Seat of Power | Complete all levels of the Wizard's Tower in a Tier 4 Throne City. | 30
|
| Secret Technique | Choose a Signature Skill for a hero. | 15
|
| Snap Out of It! | In "Rise of the Godir: The Eternal Court", defeat Meandor through regular conquest. | 20
|
| Stronger Together | Create an alliance with another Ruler. | 15
|
| The Creator | Unlock a Tier V Materium Affinity tome. | 20
|
| The Eternal Court | Complete "Rise of the Godir: The Eternal Court". | 30
|
| The Goddess of Nature | Unlock a Tier V Nature Affinity tome. | 20
|
| The Grey Wizard | Lead a faction of Halflings to victory as a human Wizard King. | 60
|
| The Magic That Empowers Me! | Reach a Magic Victory. | 15
|
| There Can Only Be One! | Reach a Military Victory. | 15
|
| Valley of Wonders | Complete "Rise of the Godir: Valley of Wonders". | 15
|
| Walls Cannot Stop Us | Breach a city's walls. | 15
|