| Achievement | How to unlock | Points
|
|---|
| 100 of these days! | Reach day 100 in your colony. | 25
|
| A small step for my colony | Upgrade the Principal rover. | 20
|
| A sound investment | Complete 200 trading expeditions. | 25
|
| As forecasted | See rain or snow 50 times. | 25
|
| As good as new | Provide maintenance 3,000 times. | 25
|
| Bankrupt | Have less than 10,000 money (Survival only) | 10
|
| Builder | Build all units (Survival only) | 20
|
| Clean energy supporter | Run the colony with 80% solar energy for 3 cycles. | 25
|
| Continuous improvement | Upgrade the units 30,000 times. | 25
|
| Crafting a new civilisation | Build a total of 5,000 units. | 10
|
| Crime doesn't pay | Catch 2,000 thieves. | 25
|
| Enjoy the sight | Complete the colony tour 100 times. | 25
|
| Experienced colony manager | Complete 25 campaigns. | 30
|
| Fire fighter | Reach level 4 without letting any unit get burnt (Survival only) | 20
|
| First city on Sister Earth | Have 2,000 people in your colony. | 20
|
| First megalopolis on Sister Earth | Have 10,000 people in your colony. | 40
|
| First metropolis on Sister Earth | Have 5,000 people in your colony. | 30
|
| Food in stock | Generate a total of 100,000 of each food. | 20
|
| Forever on Sister Earth | Have 30,000 people die of old age. | 25
|
| Healthy body, healthy mind | 0 infections for 15 cycles. | 30
|
| Improver | Have all units upgraded to level 3 or more (Survival only) | 25
|
| Maintainer | Reach level 3 without letting any unit's health go below 70% (Survival only) | 20
|
| Malfunction detected | Have a building health go below 60% (Survival only) | 10
|
| No smoke in sight | Stop fire 2,000 times. | 25
|
| Nuclear power supporter | Run the colony with 80% nuclear energy for 3 cycles. | 35
|
| Officer | Reach level 4 without letting any storage get robbed (Survival only) | 20
|
| Properly balanced | Keep a balanced production for all resources for 5 cycles. | 20
|
| Riches from the ground | Generate a total of 20,000 of each advanced resource (copper, gold, uranium) | 40
|
| Rookie colony manager | Complete 10 campaigns. | 20
|
| Scientist | Complete all the research. | 30
|
| Shape over function | Build 1,000 decorations. | 25
|
| Speedrunner | Obtain the Principal rover 3 within 120 minutes (Survival only) | 35
|
| The bricks of the colony | Generate a total of 20,000 of each core resource (power, water, iron, rock, soil) | 30
|
| The cycle of life | Have a colonist born, study, work and die of old age in your colony. | 30
|
| Thieves! | Get robbed 3 times within 10 cycles (Survival only) | 10
|
| To ash | Have 3 burnt buildings within 10 cycles (Survival only) | 10
|
| Top-notch infrastructures | Reach level 5 with at least one unit of each type (Survival only) | 40
|
| Trader | Generate 5,000,000 money from trading. | 25
|
| Training complete! | Complete the tutorial campaigns. | 10
|
| Veteran colony manager | Complete 50 campaigns. | 40
|
| You are all welcome | Receive 500 shuttle of colonists. | 25
|