| Achievement | How to unlock | Points
|
|---|
| A Flame | You found love in the midst of the war with the Abyss. | 40
|
| Abyssal Conspiracy | Investigate and prevent the demodand conspiracy in the Midnight City. | 15
|
| All Paths Open | Unlock all six mythic paths before choosing one at the end of Chapter 2. | 15
|
| Ascension | Against all odds, through trials unthinkable, you ascended as a true demigod. | 80
|
| Ashes to Ashes | Playing on Core difficulty or above, find and defeat the Ashen Lady in the Ivory Labyrinth. | 15
|
| Banner over the Citadel | You reclaimed a formidable crusade relic and chose your mythic path. | 15
|
| Blight of Drezen | Playing on Core difficulty or above, let Chorussina summon a powerful demon in Drezen and defeat it. | 15
|
| Burning city | You saved Kenabres and acquired mysterious and thrilling powers. | 15
|
| Core of the Riddle | Uncover the truth behind the mysterious ancient ruins and the ghosts that guard them. | 15
|
| Death by Column | Hit your own party with the rolling column in the Tower of Estrod. | 15
|
| Defender's Heart | Defend the tavern from attack without losing a single building to the arsonists. | 15
|
| Demonic and Divine | Face two great entities and make your choice. | 15
|
| Devoured by Darkness | You survived the journey through the beautiful and savage dungeon. | 15
|
| Dreadful Dragon | Playing on Core difficulty or above, kill Melazmera, the umbral dragon of Colyphyr. | 15
|
| Embrace of the Abyss | You survived the impossible journey and returned to Golarion. | 15
|
| End of Eternal Guard | Playing on Core difficulty or above, find and defeat the Ivory Sanctum's final Eternal Guardian. | 15
|
| Fifth Crusade | You successfully led an offensive into the demon-infested lands of the Worldwound. | 15
|
| Get the Toad | No time to explain. Just get the toad! | 15
|
| Great Upstart | Raise all four Crusade stats (Leadership, Strategy, Diplomacy, Military) to rank 5 in Chapter 3. | 15
|
| Heart of the Fallen Land | You reached the dead city of Iz and secured your place as the greatest figure in Worldwound history. | 15
|
| Heroic Victory | Defeat Khorramzadeh's army in Crusade mode. | 15
|
| Hey, I know you! | Save or let go a cultist scribe, a traveler, and a vrock. Then find out what happens to them later. | 15
|
| Just Pathetic | Playing on Core difficulty or above, find and defeat the Pathetic Quasit in Alushinyrra. | 15
|
| Masterful Dispell | Dispel every single buff from a certain Runelord you'll meet. | 15
|
| Midnight Aim | You chose the right weapon to fight a demon lord. | 15
|
| Mythic Choices | Use your mythic powers five times in dialogues to influence the world and living souls. | 15
|
| Next-Door-Play | Find the Next-Door Theater in each chapter and help the troupe to finally stage their play. | 15
|
| Playful Mood | Playing on Core difficulty or above, kill the Playful Darkness in the Midnight Fane. | 15
|
| Prelate's nemesis | Playing on Core difficulty or above, find the nabasu demon on the streets of Kenabres and kill it. | 15
|
| Queen's Gratitude | Reclaim Drezen in Chapter Two quickly and efficiently, and get praise from Queen Galfrey. | 15
|
| Radiance | One of the crusade's greatest weapons is now in your hands. | 15
|
| Sadistic Game Design | You have fulfilled the unreasonable, inhuman requirements set out in the game encyclopedia. | 100
|
| Spirit of Adventures | Complete the game playing on Core difficulty or above. | 55
|
| Strategic Victory | By the end of the game, develop all four Crusade stats to their maximum potential. | 40
|
| Subtle Hints | You investigated and uncovered a saboteur in your army. | 15
|
| Test of the Starstone | Complete the game on Unfair difficulty. | 80
|
| The Final Threshold | Congratulations, Commander! Your story is complete! | 100
|
| Transformation | Your mythic transformation is complete! | 40
|
| Your first big enemy | Playing on Core difficulty or above, defeat the water elemental in the Prologue. | 15
|