| Achievement | How to unlock | Points
|
|---|
| Advanced Civilization | Attain Camp Level 10. | 30
|
| All Hallows' Eve | Travel to Chapter 3: The Fall. | 25
|
| Artful Dodger | Defeat all enemies in an ambush while taking no damage. | 15
|
| Automagical Defense | Defeat a raid using only defensive Improvements. | 35
|
| Batter Up | Using only the Aluminum Slugger, defeat an ambush on a baseball diamond. | 10
|
| Campfire | During Winter, have zero Improvements in a non-functional state due to cold. | 10
|
| Capitalist | Trade 500 Shiny Objects with Magpie. | 10
|
| City Planner | Build hundred Improvements. | 20
|
| Collect 'em All | Rescue one Drake of every type. | 30
|
| Curio Shop | Craft one of each type of Curio. | 10
|
| Electrician | Hit five enemies with a single electric melee attack. | 10
|
| Fisticuffs | Kill an enemy using only your fists. | 10
|
| Ghostride the Light | Railgrind continuously for ten km as a ghost. | 20
|
| Green Thumb | Heal a wounded Drake. | 10
|
| Grindster | Railgrind for fifty km. | 20
|
| Ground Pounder | Hit five enemies with a single ground pound attack. | 15
|
| Groundskeeper | Clear all corruption vines and nests on a single island. | 10
|
| Homeward | Return home after completing your quest. | 50
|
| I'm Flying! | Fall continuously for three seconds. | 20
|
| Ignored the Call | Ignore the call for help, and return to your normal life. | 10
|
| In Contempt | Defeat the Lord of the Terminer, magistrate of the Court. | 50
|
| Logistician | Send over thousand materials to camp. | 10
|
| Lore Doctor | Find all notes. | 50
|
| Lore Hobbiest | Find ten notes. | 10
|
| Lore Librarian | Find twenty notes. | 20
|
| Man in Motion | Clear ten corruption vines with a single use of St. Elmo's Fire. | 20
|
| Midsummer | Travel to Chapter 2: The Summer. | 10
|
| Minesweeper | Hit five enemies with a Proximity Mine. | 15
|
| Mousetrap | Kill an enemy with a defensive Improvement. | 10
|
| Not The Bees! | Scare hundred enemies with Bees. | 10
|
| Paramedic | Revive a fellow player. | 25
|
| Pathfinder | Discover every island in a biome. | 10
|
| Pyro | Light hundred enemies on fire. | 15
|
| Rebound | Kill a Fang with its own projectile. | 10
|
| Retirement Age | Advance a Drake to retirement. | 30
|
| Ride the Lightning | Hit an enemy with an electrified Electric Guitar. | 10
|
| Savior | Find and rescue hundred Drakes. | 20
|
| Sharpshooter | Kill an enemy over hundred meters away using an arrow. | 10
|
| Skyway Architect | Build hundred Waypoints. | 30
|
| Supply Chain | Connect one of each type of supply truck to camp. | 10
|
| Team Player | Protect three other players with a single Aether Ward. | 25
|
| Titan of Industry | Exceed fourty production a day in Entertainment, Food, and Water. | 15
|
| Trapper | Use Raid Bait to draw out hundred enemies. | 15
|
| Trickster | Fool fifty enemies with Decoys. | 15
|
| Unbreakable | Complete a full playthrough of the campaign without dying. | 100
|
| Untouchable | Defeat a raid at camp level seven or higher without any Improvements taking damage. | 10
|
| Weed Whacker | Clear all corruption vines and nests in an entire biome. | 25
|
| Weepy Eekins | Send Weepy Eekins to cry in the dirt. | 10
|
| Winter Solstice | Travel to Chapter 4: The Winter. | 25
|
| Witch Hunter Hunter | Defeat a Terminer in combat. | 15
|