| Achievement | How to unlock
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|---|
| A Bridge Too Far (10 points) | The end of the line.
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| A Farewell To Arms (30 points) | You are relieved.
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| A Line, Crossed (10 points) | Choose vengeance.
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| A Line, Held (10 points) | Choose restraint.
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| A Man of Action (10 points) | Play it loose.
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| A Man of Patience (10 points) | Playing it smart.
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| Adapt and Overcome (20 points) | Blow up 10 explosive objects, killing at least one enemy each time. (campaign only)
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| Aim High (20 points) | Kill 250 enemies with headshots. (campaign only)
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| Airspace Control (20 points) | Kill 10 enemies while they use zip lines or are rappelling. (campaign only)
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| All You Can Be (20 points) | Complete any chapter with 60%+ accuracy without dying or reloading a checkpoint.
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| Applied Force (20 points) | Hit 10 enemies with your melee attack. (campaign only)
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| Army of One (20 points) | Kill 3 enemies with a single grenade. (campaign only)
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| Battle Management (20 points) | Kill 50 enemies using only the Attack Command. (campaign only)
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| Blind Luck (20 points) | Kill 5 enemies using blind fire. (campaign only)
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| Boot (15 points) | Complete game on "Walk on the Beach" difficulty.
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| Close Combat Carnage (20 points) | Kill 4 enemies with a shotgun in 10 seconds or less. (campaign only)
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| Damn Close (20 points) | Kill an Edged Weapon Expert while he is up to 5 meters away. (campaign only)
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| Damned if You Do (10 points) | Follow your orders.
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| Damned if You Don't (10 points) | Buck the chain of command.
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| Deer Hunter (20 points) | Kill an oryx. (campaign only)
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| Desert Storm (10 points) | Engineer an exit strategy.
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| Friendly Fire (10 points) | Show mercy.
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| Good Training (20 points) | Sprint into cover 10 times while under fire. (campaign only)
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| In Your Face (20 points) | Kick an enemy by vaulting over a cover. (campaign only)
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| Intel Operative (50 points) | Recover all Intel Items.
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| MFWIC (50 points) | Complete game on "FUBAR" difficulty.
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| Marksman - Grenade (25 points) | Kill 50 enemies with grenades. (campaign only)
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| Marksman - Heavy Arms (25 points) | Kill 150 enemies with any heavy weapon. (campaign only)
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| Marksman - Rifle (25 points) | Kill 350 enemies with any rifle. (campaign only)
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| Marksman - Shotgun (25 points) | Kill 75 enemies with any shotgun. (campaign only)
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| Marksman - Small Arms (25 points) | Kill 100 enemies with any pistol or SMG. (campaign only)
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| Marksman - Sniper (25 points) | Kill 50 enemies with any sniper rifle. (campaign only)
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| Preventive Diplomacy (20 points) | Kill an enemy just as they are throwing a grenade. (campaign only)
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| Recon (25 points) | Recover 12 Intel Items.
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| Sierra Hotel (50 points) | Complete three chapters in a row without being killed or reloading a checkpoint.
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| Situational Awareness (20 points) | Stun an enemy by dumping sand on their head. (campaign only)
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| Spotter (10 points) | Recover one Intel Item.
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| The Devil's Disciple (30 points) | Complete game on "Suicide Mission" difficulty.
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| The Great Escape (10 points) | Get out of here!
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| The Horror (10 points) | Face the horrors of war.
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| The Human Factor (20 points) | Kill an enemy by tagging him with a sticky grenade. (campaign only)
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| The Lost Battalion (10 points) | We have contact.
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| The Road Back (30 points) | Live and let live.
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| The Road To Glory (30 points) | Live and let die.
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| They Live (10 points) | What's lost is found.
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| Three Kings (10 points) | Stand united.
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| Too Late The Hero (30 points) | Carry on, soldier.
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| Treacherous Ground (10 points) | Look out below.
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| Unfriendly Fire (10 points) | Save a bullet.
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| We Were Soldiers (20 points) | Complete game on "Combat Op" difficulty.
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