| Achievement | How to unlock
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| A Helping Hand (15 points) | Show your friends what you’re doing in Adera using the Share charm.
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| Across the Chasm (20 points) | Avoid a deadly fall with a little help.
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| Aderan Paragon (20 points) | Complete all of Episode One without using the Hint button.
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| Amateur Collector (5 points) | Gather five collectibles.
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| Attention to Detail (20 points) | Gather all the collectibles in Episode One.
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| Canyon Pass (10 points) | Find the three animal tokens and unlock the canyon gate.
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| Dear Diary (5 points) | Use the Journal.
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| First Find (5 points) | Gather your first collectible.
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| Focused Mind (15 points) | Solve all the minigames in Episode One without skipping.
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| Gimme A Hint (5 points) | Use the Hint button five times.
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| Keen-eyed Sleuth (10 points) | Complete a Hidden Object scene without using the Hint button.
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| Lifesaver (10 points) | Revive Hawk with water and a medkit.
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| Mad Tapper (5 points) | Receive three rapid-tap warnings in a Hidden Object scene.
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| Orb Heirloom (10 points) | Obtain the Vision Stone from the locked box in James's office.
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| Quetzal Aflame (15 points) | Discover the way into a hidden city.
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| Ritual Chamber (15 points) | Enter the hidden valley of Adera through a secret chamber.
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| This Way, That Way (5 points) | Travel back and forth between the same 2 scenes 4 times in 30 seconds.
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| Zealot Collector (10 points) | Gather 40 collectibles.
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| Achievement | How to unlock
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|---|
| Casual Collector (10 points) | Find more than half of the hidden collectibles in Episode Two.
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| Catalog of Wonders (15 points) | Find all 45 hidden collectibles in Episode Two.
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| Date with Destiny (25 points) | Enter the Great Hall and speak with the Elders.
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| Hidden Object Master (10 points) | Find every item in a Hidden Object scene in under 30 seconds.
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| It's Not Just a Toy (5 points) | Find a use for the kaleidoscope.
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| Master Puzzler (10 points) | Complete Episode Two using the Hint Button no more than five times.
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| Memories of Amaro (15 points) | Observe a childhood memory of Jane and her grandfather, Amaro.
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| Missed It by That Much (10 points) | Build the tower of stones on the far-right platform in the strength trial.
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| Page Flipper (5 points) | Revisit each page of the Journal.
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| Patience Is a Virtue (10 points) | Complete Episode Two without receiving a rapid-tap warning.
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| So Close (15 points) | Arrive at the tower where Jane believes Amaro is located.
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| The Glow (15 points) | Pour the glowing mixture into the base of the sundial.
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| The Life Cycle (20 points) | Properly place the missing items on six statues.
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| Trials and Tribulations (20 points) | Complete the Aderan trials of strength, intelligence, and faith.
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| Why Did It Have to Be Bees? (15 points) | Chase away the bees and enter the mysterious Aderan city.
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| Achievement | How to unlock
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|---|
| Aderan Intuition (10 points) | Complete Episode 3: Escape Into Light without using a single hint.
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| Escape Artist (15 points) | Fashion a crude rope and escape through a crack in the floor.
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| Glyph Master (25 points) | Use the key glyphs to open the door to Amaro's Tower.
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| Pulse Perfection (10 points) | Miss no more than three taps while shifting the boulder in the cave pool.
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| Snake Charmer (10 points) | Chase snakes away from the clogged water channel.
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| Steam Punk (15 points) | Obscure the stone mask's vision in the bath house.
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| Surface Dweller (15 points) | Escape the Aderan underground and make it back to the surface.
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