| Achievement | How to unlock
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| A Place of Peace | Fully restore Evangelia's art gallery near Fort Draco.
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| Alchemist | Craft ten potions or scrolls.
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| Archmage | Learn 20 Mage Spells at Level 3.
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| Arena Hero | Reach Rank 10 in the Spire Arena. (Difficulty Veteran or higher.)
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| Avernum's Oldest Dream | Help 'X' to perfect his anvil.
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| Call the Exterminator | Tamp down another of Mertis's occasional undead flare-ups.
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| Choosing a Side | Accept a mark from the vahnatai.
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| Craftmaster | Craft five magical artifacts.
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| Dedicated Tourist | Find 100 locations on the world map.
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| Demon Hunter | Slay one of the mighty haakai lords hidden in Avernum. (Difficulty Veteran or higher)
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| Fifty Miles in a Step | Master the portal pylons.
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| First Blow Struck | Find and destroy one of Avernum's attackers.
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| First Contact | Speak with a mysterious, powerful figure.
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| Freedom At Last | Emerge from Fort Monastery and begin your journey!
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| Gardens of Avernum | Successfully loot 30 alchemical herbs, crystals, or caches.
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| Hero of Avernum | Achieve a victorious ending on Veteran difficulty or higher.
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| High Priest | Learn 20 Priest Spells at Level 3.
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| Master of Avernum | Achieve a victorious ending on Torment difficulty or higher.
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| Meeting the Enemy | Have a conversation with your foe.
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| Open the Abyss | Fight through Fort Spire and reopen the Abyss.
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| Promising Acolyte | Learn 10 Priest Spells at Level 3.
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| Purge Spires? | Find and capture a mysterious, smelly threat.
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| Seeing the Sights | Find fifty locations on the world map.
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| Student of Magery | Learn 10 Mage Spells at Level 3.
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| The Basalt Fortress | Defeat and drive off Avernum's foe.
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| The Black Shades | Destroy a Black Shade.
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| The Blade Returns | Obtain Demonslayer.
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| The Cities Are Free | Destroy all three Black Shades.
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| The Crystal Box | Collect and open a very significant box.
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| The Darkside Loyalists | Drive these ungrateful malcontents out of Avernum.
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| The Dragon Smiles | Do a dragon a big favor.
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| The Mad City | Sneak through Almaria.
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| The Remote Lands | Enter the far lands beyond the Abyss.
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| The Show Must Go On | Take a break. Attend a nice play in Cotra.
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| The War Is Won | Finally settle affairs with Rentar-Ihrno.
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| Through the Wilds | Manage to reach Fort Draco.
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| Tracking the Disease | Find four chambers full of Purge Spires.
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| Voice of the World | Help a band of pilgrims hear the voice of the world.
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| Warrior of Avernum | Achieve a victorious ending on Normal difficulty or higher.
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| Yosho! | Perform a vahnatai welcoming ritual. How nice!
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